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authorCampbell Barton <ideasman42@gmail.com>2013-08-19 05:48:44 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-08-19 05:48:44 +0400
commit47c23750e8ec7107cc4e2613b91ba2b3567e8448 (patch)
tree3f3b268684ed5e29b34bb65a18ffe21431490cba /source/blender/freestyle
parent2060bb114a4c355b9bc9ed534709b995b86f1dce (diff)
style cleanup: indent/whitespace
Diffstat (limited to 'source/blender/freestyle')
-rw-r--r--source/blender/freestyle/intern/stroke/StrokeShader.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/freestyle/intern/stroke/StrokeShader.h b/source/blender/freestyle/intern/stroke/StrokeShader.h
index 7986a08e303..4657e98be61 100644
--- a/source/blender/freestyle/intern/stroke/StrokeShader.h
+++ b/source/blender/freestyle/intern/stroke/StrokeShader.h
@@ -63,7 +63,7 @@ class Stroke;
* \endcode
* Here is a C++ code example of such an iteration:
* \code
- * for(StrokeInternal::StrokeVertexIterator v = ioStroke.strokeVerticesBegin(), vend = ioStroke.strokeVerticesEnd();
+ * for (StrokeInternal::StrokeVertexIterator v = ioStroke.strokeVerticesBegin(), vend = ioStroke.strokeVerticesEnd();
* v != vend;
* ++v)
* {