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authorBastien Montagne <montagne29@wanadoo.fr>2013-11-12 00:37:19 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2013-11-12 00:37:19 +0400
commit59e46005261ea2739fe3d3009ac7cc43fdfa6833 (patch)
treee13beb4e65c72c04cd2089f4ea11d46103da80e1 /source/blender/freestyle
parent7fc1088164303df0807fd78ccffbd0ec8a12a09e (diff)
Fix [#37380] vertex paint colors don't render.
Another Evil Typo (r) one, you could add much more than the 8 allowed VCol layers! Note: added some (warning-only) checks in mesh validate functions, but we still have a big issue with new cdlayer merge function, which could generate more than 8 layers of UVs or VCol... Don't know yet how to handle this situation. :(
Diffstat (limited to 'source/blender/freestyle')
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