diff options
author | Maxime Curioni <maxime.curioni@gmail.com> | 2008-09-25 20:35:53 +0400 |
---|---|---|
committer | Maxime Curioni <maxime.curioni@gmail.com> | 2008-09-25 20:35:53 +0400 |
commit | 4be21b18f83a7606fdb764caa537e42ec9aa72fc (patch) | |
tree | bddf912a7cb5a05a1540c2a7b2038136444b3390 /source/blender/freestyle | |
parent | 7bb09a8a1cc188302c0aefaeed77d0d0a168cfd8 (diff) |
soc-2008-mxcurioni: corrected texture loading feedback, removed paper textures from the project
Diffstat (limited to 'source/blender/freestyle')
13 files changed, 17 insertions, 212 deletions
diff --git a/source/blender/freestyle/SConscript b/source/blender/freestyle/SConscript index 65287169cba..09c394a3bc4 100644 --- a/source/blender/freestyle/SConscript +++ b/source/blender/freestyle/SConscript @@ -8,7 +8,7 @@ incs = '' incs += '../blenkernel ../blenloader ../blenlib ../imbuf ../makesdna ../python ' incs += '../render/extern/include ../render/intern/include ../include ../src' -incs += ' #/extern/glew/include' +incs += ' #/extern/glew/include #/intern/guardedalloc' incs += ' ' + env['BF_PYTHON_INC'] incs += ' ' + env['BF_PNG_INC'] diff --git a/source/blender/freestyle/intern/app_blender/AppCanvas.cpp b/source/blender/freestyle/intern/app_blender/AppCanvas.cpp index 615e7890fc5..fb13e10de15 100755 --- a/source/blender/freestyle/intern/app_blender/AppCanvas.cpp +++ b/source/blender/freestyle/intern/app_blender/AppCanvas.cpp @@ -265,27 +265,6 @@ void AppCanvas::Render(const StrokeRenderer *iRenderer) glBlendFunc(GL_DST_COLOR, GL_ZERO); - if(_drawPaper) - { - glEnable(GL_BLEND); - glEnable(GL_TEXTURE_2D); - float zfar = _pViewer->zfar(); - zfar = zfar+0.1*zfar; - //draw background paper // FIXME - //glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); - glBindTexture(GL_TEXTURE_2D, StrokeRenderer::_textureManager->getPaperTextureIndex(_paperTextureIndex)); - glColor4f(1,1,1,0.0); - glBegin(GL_TRIANGLE_STRIP); - { - glTexCoord2f(0,0); glVertex3f(0, 0, -1); - glTexCoord2f(4,0); glVertex3f(2048, 0, -1); - glTexCoord2f(0,4); glVertex3f(0, 2048, -1); - glTexCoord2f(4,4); glVertex3f(2048, 2048, -1); - } - glEnd(); - } - glPushAttrib(GL_COLOR_BUFFER_BIT); glBlendEquation(GL_FUNC_SUBTRACT); glBlendFunc(GL_ONE, GL_ONE); @@ -362,26 +341,6 @@ void AppCanvas::RenderBasic(const StrokeRenderer *iRenderer) } glBlendFunc(GL_DST_COLOR, GL_ZERO); - if(_drawPaper) - { - glEnable(GL_BLEND); - glEnable(GL_TEXTURE_2D); - float zfar = _pViewer->zfar(); - zfar = zfar+0.1*zfar; - //draw background paper // FIXME - //glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); - glBindTexture(GL_TEXTURE_2D, StrokeRenderer::_textureManager->getPaperTextureIndex(_paperTextureIndex)); - glColor4f(1,1,1,0.0); - glBegin(GL_TRIANGLE_STRIP); - { - glTexCoord2f(0,0); glVertex3f(0, 0, -1); - glTexCoord2f(4,0); glVertex3f(2048, 0, -1); - glTexCoord2f(0,4); glVertex3f(0, 2048, -1); - glTexCoord2f(4,4); glVertex3f(2048, 2048, -1); - } - glEnd(); - } glDisable(GL_DEPTH_TEST); glPushAttrib(GL_COLOR_BUFFER_BIT); diff --git a/source/blender/freestyle/intern/app_blender/AppConfig.cpp b/source/blender/freestyle/intern/app_blender/AppConfig.cpp index 2c55a0fc6b3..c9d68963a21 100755 --- a/source/blender/freestyle/intern/app_blender/AppConfig.cpp +++ b/source/blender/freestyle/intern/app_blender/AppConfig.cpp @@ -57,9 +57,6 @@ void Path::setRootDir(const string& iRootDir) { _HelpIndexPath = _ProjectDir + string(DIR_SEP.c_str()) + "doc" + string(DIR_SEP.c_str()) + "html" + string(DIR_SEP.c_str()) + "index.html"; - _PapersDir = _ProjectDir + string(DIR_SEP.c_str()) + "data" - + string(DIR_SEP.c_str()) + "textures" + string(DIR_SEP.c_str()) - + "papers" + string(DIR_SEP.c_str()); _EnvMapDir = _ProjectDir + string(DIR_SEP.c_str()) + "data" + string(DIR_SEP.c_str()) + "env_map" + string(DIR_SEP.c_str()); _MapsDir = _ProjectDir + string(DIR_SEP.c_str()) + "data" diff --git a/source/blender/freestyle/intern/app_blender/AppConfig.h b/source/blender/freestyle/intern/app_blender/AppConfig.h index 8a6fef746dc..59e85ca2e17 100755 --- a/source/blender/freestyle/intern/app_blender/AppConfig.h +++ b/source/blender/freestyle/intern/app_blender/AppConfig.h @@ -46,7 +46,6 @@ namespace Config { string _PythonPath; string _BrowserCmd; string _HelpIndexPath; - string _PapersDir; string _EnvMapDir; string _MapsDir; string _HomeDir; @@ -65,7 +64,6 @@ namespace Config { const string& getPythonPath() const {return _PythonPath;} const string& getBrowserCmd() const {return _BrowserCmd;} const string& getHelpIndexpath() const {return _HelpIndexPath;} - const string& getPapersDir() const {return _PapersDir;} const string& getEnvMapDir() const {return _EnvMapDir;} const string& getMapsDir() const {return _MapsDir;} const string& getHomeDir() const {return _HomeDir;} @@ -102,10 +100,6 @@ namespace Config { static const real DEFAULT_SPHERE_RADIUS = 1.0; static const real DEFAULT_DKR_EPSILON = 0.0; - // Papers - static const string DEFAULT_PAPER_TEXTURE("whitepaper.jpg"); - - } // End of namepace Config #endif // APP_CONFIG_H diff --git a/source/blender/freestyle/intern/app_blender/Controller.cpp b/source/blender/freestyle/intern/app_blender/Controller.cpp index c8105defbd3..ddfab81edff 100755 --- a/source/blender/freestyle/intern/app_blender/Controller.cpp +++ b/source/blender/freestyle/intern/app_blender/Controller.cpp @@ -988,16 +988,6 @@ string Controller::getModulesDir() const { return dir; } -void Controller::setPapersDir(const string& dir) { - //_current_dirs->setValue("papers/dir", dir); -} - -string Controller::getPapersDir() const { - string dir = Config::Path::getInstance()->getPapersDir(); - //_current_dirs->getValue("papers/dir", dir); - return dir; -} - void Controller::setHelpIndex(const string& index) { _help_index = index; } @@ -1077,11 +1067,6 @@ void Controller::init_options(){ // Visibility setQuantitativeInvisibility(true); - // Papers Textures - vector<string> sl; - sl.push_back( StringUtils::toAscii( cpath->getPapersDir() + Config::DEFAULT_PAPER_TEXTURE ) ); - TextureManager::Options::setPaperTextures( sl ); - // Drawing Buffers setFrontBufferFlag(false); setBackBufferFlag(true); diff --git a/source/blender/freestyle/intern/app_blender/Controller.h b/source/blender/freestyle/intern/app_blender/Controller.h index 7b982b7e9a2..a5b0d6c3fa8 100755 --- a/source/blender/freestyle/intern/app_blender/Controller.h +++ b/source/blender/freestyle/intern/app_blender/Controller.h @@ -132,8 +132,6 @@ public: string getModelsDir() const; void setModulesDir(const string& dir); string getModulesDir() const; - void setPapersDir(const string& dir); - string getPapersDir() const; void setHelpIndex(const string& dir); string getHelpIndex() const; void setBrowserCmd(const string& cmd); diff --git a/source/blender/freestyle/intern/python/BPy_Convert.cpp b/source/blender/freestyle/intern/python/BPy_Convert.cpp index 38eeced6958..1b5c143900e 100644 --- a/source/blender/freestyle/intern/python/BPy_Convert.cpp +++ b/source/blender/freestyle/intern/python/BPy_Convert.cpp @@ -5,7 +5,7 @@ #include "BPy_Id.h" #include "BPy_IntegrationType.h" #include "BPy_Interface0D.h" -#include "Interface0D/BPy_CurvePoint.cpp" +#include "Interface0D/BPy_CurvePoint.h" #include "Interface0D/CurvePoint/BPy_StrokeVertex.h" #include "Interface0D/BPy_SVertex.h" #include "Interface0D/BPy_ViewVertex.h" diff --git a/source/blender/freestyle/intern/rendering/GLStrokeRenderer.cpp b/source/blender/freestyle/intern/rendering/GLStrokeRenderer.cpp index 7612dbe487a..e0189da7075 100755 --- a/source/blender/freestyle/intern/rendering/GLStrokeRenderer.cpp +++ b/source/blender/freestyle/intern/rendering/GLStrokeRenderer.cpp @@ -31,6 +31,7 @@ extern "C" { #include "BLI_blenlib.h" #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" +#include "MEM_guardedalloc.h" } #include "../system/StringUtils.h" @@ -112,7 +113,6 @@ void GLStrokeRenderer::RenderStrokeRep(StrokeRep *iStrokeRep) const //first texture, basically the only one for lighter strokes glBindTexture(GL_TEXTURE_2D, iStrokeRep->getTextureId()); - //glBindTexture(GL_TEXTURE_2D, _textureManager.getPaperTextureIndex()); vector<Strip*>& strips = iStrokeRep->getStrips(); for(vector<Strip*>::iterator s=strips.begin(), send=strips.end(); @@ -173,7 +173,6 @@ void GLStrokeRenderer::RenderStrokeRepBasic(StrokeRep *iStrokeRep) const //first texture, basically the only one for lighter strokes glBindTexture(GL_TEXTURE_2D, iStrokeRep->getTextureId()); - //glBindTexture(GL_TEXTURE_2D, _textureManager.getPaperTextureIndex()); vector<Strip*>& strips = iStrokeRep->getStrips(); for(vector<Strip*>::iterator s=strips.begin(), send=strips.end(); @@ -272,29 +271,6 @@ GLTextureManager::~GLTextureManager () { } -void -GLTextureManager::loadPapers () -{ - unsigned size = _papertextures.size(); - _papertexname = new unsigned[size]; - GLuint *tmp = new GLuint[size]; - glGenTextures(size, tmp); - for(unsigned i=0;i<size;++i){ - _papertexname[i] = tmp[i]; - } - delete [] tmp; - - // Papers textures - cout << "Loading papers textures..." << endl; - - for (unsigned i = 0; i < size; i++){ - cout << i << ": " << _papertextures[i] << endl; - preparePaper(_papertextures[i].c_str(), _papertexname[i]); - } - - cout << "Done." << endl << endl; -} - void GLTextureManager::loadStandardBrushes() { // getBrushTextureIndex(TEXTURES_DIR "/brushes/charcoalAlpha.bmp", Stroke::HUMID_MEDIUM); @@ -356,12 +332,11 @@ GLTextureManager::prepareTextureAlpha (string sname, GLuint itexname) char * name = (char *) sname.c_str(); //soc - // QImage qim(name); - // QFileInfo fi(name); - // QString filename = fi.fileName(); ImBuf *qim = IMB_loadiffname(name, 0); char filename[FILE_MAXFILE]; - BLI_splitdirstring(name, filename); + char *p = BLI_strdup(name); + BLI_splitdirstring(p, filename); + MEM_freeN(p); //soc if (qim.isNull()) if (!qim) //soc @@ -394,7 +369,7 @@ GLTextureManager::prepareTextureAlpha (string sname, GLuint itexname) GL_ALPHA, GL_UNSIGNED_BYTE, qim->rect); //soc //soc cout << " \"" << filename.toAscii().data() << "\" loaded with "<< qim.depth() << " bits per pixel" << endl; - cout << " \"" << StringUtils::toAscii(filename) << "\" loaded with "<< qim->depth << " bits per pixel" << endl; + cout << " \"" << filename << "\" loaded with 32 bits per pixel" << endl; return true; @@ -407,12 +382,11 @@ GLTextureManager::prepareTextureLuminance (string sname, GLuint itexname) char * name = (char *) sname.c_str(); //soc - // QImage qim(name); - // QFileInfo fi(name); - // QString filename = fi.fileName(); ImBuf *qim = IMB_loadiffname(name, 0); char filename[FILE_MAXFILE]; - BLI_splitdirstring(name, filename); + char *p = BLI_strdup(name); + BLI_splitdirstring(p, filename); + MEM_freeN(p); if (!qim) //soc { @@ -442,7 +416,7 @@ GLTextureManager::prepareTextureLuminance (string sname, GLuint itexname) GL_LUMINANCE, GL_UNSIGNED_BYTE, qim->rect); //soc //soc cout << " \"" << filename.toAscii().data() << "\" loaded with "<< qim.depth() << " bits per pixel" << endl; - cout << " \"" << StringUtils::toAscii(filename) << "\" loaded with "<< qim->depth << " bits per pixel" << endl; + cout << " \"" << filename << "\" loaded with "<< qim->depth << " bits per pixel" << endl; return true; @@ -455,12 +429,11 @@ GLTextureManager::prepareTextureLuminanceAndAlpha (string sname, GLuint itexname char * name = (char *) sname.c_str(); //soc - // QImage qim(name); - // QFileInfo fi(name); - // QString filename = fi.fileName(); ImBuf *qim = IMB_loadiffname(name, 0); char filename[FILE_MAXFILE]; - BLI_splitdirstring(name, filename); + char *p = BLI_strdup(name); + BLI_splitdirstring(p, filename); + MEM_freeN(p); if (!qim) //soc { @@ -493,54 +466,10 @@ GLTextureManager::prepareTextureLuminanceAndAlpha (string sname, GLuint itexname GL_ALPHA, GL_UNSIGNED_BYTE, qim->rect); //soc //soc cout << " \"" << filename.toAscii().data() << "\" loaded with "<< qim.depth() << " bits per pixel" << endl; - cout << " \"" << StringUtils::toAscii(filename) << "\" loaded with "<< qim->depth << " bits per pixel" << endl; + cout << " \"" << filename << "\" loaded with "<< qim->depth << " bits per pixel" << endl; return true; } -bool -GLTextureManager::preparePaper (const char *name, GLuint itexname) -{ - //soc - // QImage qim(name); - // QFileInfo fi(name); - // QString filename = fi.fileName(); - ImBuf *qim = IMB_loadiffname(name, 0); - char filename[FILE_MAXFILE]; - BLI_splitdirstring((char *)name, filename); - - if (!qim) //soc - { - cerr << " Error: unable to read \"" << filename << "\"" << endl; - IMB_freeImBuf(qim); - return false; - } - - //soc: no test because IMB_loadiffname creates 32 bit image directly - // - // if (qim->depth != 32) - // { - // cerr<<" Error: \""<<filename<<"\" has "<< qim->depth <<" bits/pixel"<<endl; //soc - // IMB_freeImBuf(qim); - // return false; - // } - // QImage qim2=QGLWidget::convertToGLFormat( qim ); - - glBindTexture(GL_TEXTURE_2D, itexname); - - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, - GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, - GL_LINEAR); - - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, qim->x, qim->y, 0, - GL_RGBA, GL_UNSIGNED_BYTE, qim->rect); // soc: was qim2 - - //cout << " \"" << filename.toAscii().data() << "\" loaded with "<< qim.depth() << " bits per pixel" << endl; - cout << " \"" << StringUtils::toAscii(filename) << "\" loaded with 32 bits per pixel" << endl; - return true; -} diff --git a/source/blender/freestyle/intern/rendering/GLStrokeRenderer.h b/source/blender/freestyle/intern/rendering/GLStrokeRenderer.h index 28d5d54866b..d7435ae5e47 100755 --- a/source/blender/freestyle/intern/rendering/GLStrokeRenderer.h +++ b/source/blender/freestyle/intern/rendering/GLStrokeRenderer.h @@ -64,12 +64,10 @@ protected: virtual unsigned loadBrush(string fileName, Stroke::MediumType = Stroke::OPAQUE_MEDIUM); protected: - virtual void loadPapers(); virtual void loadStandardBrushes(); bool prepareTextureAlpha (string name, GLuint itexname); bool prepareTextureLuminance (string name, GLuint itexname); bool prepareTextureLuminanceAndAlpha (string name, GLuint itexname); - bool preparePaper (const char *name, GLuint itexname); }; diff --git a/source/blender/freestyle/intern/stroke/Canvas.cpp b/source/blender/freestyle/intern/stroke/Canvas.cpp index bdca8f968fe..ee8213609dd 100755 --- a/source/blender/freestyle/intern/stroke/Canvas.cpp +++ b/source/blender/freestyle/intern/stroke/Canvas.cpp @@ -56,9 +56,7 @@ Canvas::Canvas() _SelectedFEdge = 0; _pInstance = this; PseudoNoise::init(42); - _paperTextureIndex = 0; _Renderer = 0; - _drawPaper = true; _current_sm = NULL; _steerableViewMap = new SteerableViewMap(NB_STEERABLE_VIEWMAP-1); } @@ -68,9 +66,7 @@ Canvas::Canvas(const Canvas& iBrother) _SelectedFEdge = iBrother._SelectedFEdge; _pInstance = this; PseudoNoise::init(42); - _paperTextureIndex = iBrother._paperTextureIndex; _Renderer = iBrother._Renderer; - _drawPaper = iBrother._drawPaper; _current_sm = iBrother._current_sm; _steerableViewMap = new SteerableViewMap(*(iBrother._steerableViewMap)); @@ -282,18 +278,6 @@ void Canvas::causalStyleModules(vector<unsigned>& vec, unsigned index) { vec.push_back(i); } -void Canvas::changePaperTexture(bool increment) -{ - if(increment) - _paperTextureIndex = (_paperTextureIndex+1) % TextureManager::getPaperTexturesNumber(); - else - { - _paperTextureIndex--; - if(_paperTextureIndex < 0) - _paperTextureIndex = TextureManager::getPaperTexturesNumber() - 1; - } -} - void Canvas::Render(const StrokeRenderer *iRenderer) { for (unsigned i = 0; i < _StyleModules.size(); i++) { diff --git a/source/blender/freestyle/intern/stroke/Canvas.h b/source/blender/freestyle/intern/stroke/Canvas.h index dbcfccfd8cf..4f57cd9c36c 100755 --- a/source/blender/freestyle/intern/stroke/Canvas.h +++ b/source/blender/freestyle/intern/stroke/Canvas.h @@ -76,8 +76,7 @@ protected: std::deque<StrokeLayer*> _Layers; std::deque<StyleModule*> _StyleModules; FEdge *_SelectedFEdge; - int _paperTextureIndex; - bool _drawPaper; + StrokeRenderer *_Renderer; StyleModule* _current_sm; mapsMap _maps; @@ -171,7 +170,6 @@ public: inline FEdge * selectedFEdge() {return _SelectedFEdge;} virtual int width() const = 0; virtual int height() const = 0; - inline int currentPaperTextureIndex() const {return _paperTextureIndex;} virtual BBox<Vec3r> scene3DBBox() const = 0; inline const StrokeRenderer * renderer() const {return _Renderer;} inline StyleModule* getCurrentStyleModule() { return _current_sm; } @@ -187,10 +185,6 @@ public: void setVisible(unsigned index, bool iVisible) ; //inline void setDensityMap(InformationMap<RGBImage>* iMap) {_DensityMap = iMap;} inline void AddLayer(StrokeLayer *iLayer) {_Layers.push_back(iLayer);} - inline void setCurrentPaperTextureIndex(int i) {_paperTextureIndex = i;} - void changePaperTexture(bool increment=true) ; - /*! enables/disables paper texture */ - inline void togglePaperTexture() {_drawPaper = !_drawPaper;} void resetModified(bool iMod=false); void causalStyleModules(std::vector<unsigned>& vec, unsigned index = 0); void setModified(unsigned index, bool b); diff --git a/source/blender/freestyle/intern/stroke/StrokeRenderer.cpp b/source/blender/freestyle/intern/stroke/StrokeRenderer.cpp index e747fb4f5cd..19e5ba35fed 100755 --- a/source/blender/freestyle/intern/stroke/StrokeRenderer.cpp +++ b/source/blender/freestyle/intern/stroke/StrokeRenderer.cpp @@ -48,11 +48,6 @@ bool StrokeRenderer::loadTextures() return true; } -// unsigned int StrokeRenderer::getPaperTextureIndex(unsigned int index) -// { - // return _textureManager->getPaperTextureIndex(index); -// } - /**********************************/ /* */ @@ -67,9 +62,6 @@ LIB_STROKE_EXPORT TextureManager* TextureManager::_pInstance = 0; LIB_STROKE_EXPORT -vector<string> TextureManager::_papertextures; - -LIB_STROKE_EXPORT string TextureManager::_patterns_path; LIB_STROKE_EXPORT @@ -77,7 +69,6 @@ string TextureManager::_brushes_path; TextureManager::TextureManager () { - _papertexname = NULL; _hasLoadedTextures=false; _pInstance = this; _defaultTextureId = 0; @@ -85,8 +76,6 @@ TextureManager::TextureManager () TextureManager::~TextureManager () { - if (_papertexname) - delete _papertexname; if(!_brushesMap.empty()) _brushesMap.clear(); _pInstance = 0; @@ -95,8 +84,7 @@ TextureManager::~TextureManager () void TextureManager::load() { if(_hasLoadedTextures) - return ; - loadPapers(); + return; loadStandardBrushes(); _hasLoadedTextures = true; } @@ -116,14 +104,6 @@ unsigned TextureManager::getBrushTextureIndex(string name, Stroke::MediumType lo } } -vector<string>& TextureManager::Options::getPaperTextures() { - return _papertextures; -} - -void TextureManager::Options::setPaperTextures(const vector<string>& sl) { - _papertextures = sl; -} - void TextureManager::Options::setPatternsPath(const string& path) { _patterns_path = path; } @@ -139,8 +119,3 @@ void TextureManager::Options::setBrushesPath(const string& path) { string TextureManager::Options::getBrushesPath() { return _brushes_path; } - -unsigned TextureManager::getPaperTexturesNumber() { - return _papertextures.size(); -} - diff --git a/source/blender/freestyle/intern/stroke/StrokeRenderer.h b/source/blender/freestyle/intern/stroke/StrokeRenderer.h index d192fe30145..339e401aa41 100755 --- a/source/blender/freestyle/intern/stroke/StrokeRenderer.h +++ b/source/blender/freestyle/intern/stroke/StrokeRenderer.h @@ -59,16 +59,12 @@ public: static TextureManager * getInstance() {return _pInstance;} void load () ; unsigned getBrushTextureIndex(string name, Stroke::MediumType iType = Stroke::OPAQUE_MEDIUM) ; - unsigned getPaperTextureIndex(unsigned i) { return _papertexname[i]; } - static unsigned getPaperTexturesNumber(); inline bool hasLoaded() const {return _hasLoadedTextures;} inline unsigned int getDefaultTextureId() const {return _defaultTextureId;} struct LIB_STROKE_EXPORT Options { - static void setPaperTextures(const vector<string>& sl); - static vector<string>& getPaperTextures(); static void setPatternsPath(const string& path); static string getPatternsPath(); @@ -78,7 +74,6 @@ public: }; protected: - virtual void loadPapers() = 0; virtual void loadStandardBrushes() = 0; virtual unsigned loadBrush(string fileName, Stroke::MediumType = Stroke::OPAQUE_MEDIUM) = 0; @@ -97,10 +92,8 @@ public: static TextureManager * _pInstance; bool _hasLoadedTextures; brushesMap _brushesMap; - unsigned* _papertexname; static string _patterns_path; static string _brushes_path; - static vector<string> _papertextures; unsigned int _defaultTextureId; }; @@ -132,7 +125,6 @@ class LIB_STROKE_EXPORT StrokeRenderer static bool loadTextures() ; //static unsigned int getTextureIndex(unsigned int index) ; - //static unsigned int getPaperTextureIndex(unsigned int index) ; static TextureManager *_textureManager; }; |