Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-04-21 03:00:27 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-04-21 03:00:27 +0400
commit5725be6f08e490a6954584259d6601dae8c1e554 (patch)
treedf1e732c357baa8bcb401094d2fa58a1f7eeec9f /source/blender/freestyle
parent62e6d8e757652e2057ff47b5450beb17464c933e (diff)
Minor code clean-up & removal of unused code segments.
Diffstat (limited to 'source/blender/freestyle')
-rw-r--r--source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp24
1 files changed, 0 insertions, 24 deletions
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
index 31068c9c9d6..4cb74776573 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
@@ -30,11 +30,7 @@
#include "BKE_global.h"
-// XXX Are those "ifdef __cplusplus" useful here?
-#ifdef __cplusplus
extern "C" {
-#endif
-
#include "MEM_guardedalloc.h"
#include "DNA_camera_types.h"
@@ -55,10 +51,7 @@ extern "C" {
#include "BKE_scene.h"
#include "RE_pipeline.h"
-
-#ifdef __cplusplus
}
-#endif
namespace Freestyle {
@@ -74,7 +67,6 @@ BlenderStrokeRenderer::BlenderStrokeRenderer(Render *re, int render_count) : Str
_width = re->winx;
_height = re->winy;
- //Scene.New("FreestyleStrokes")
old_scene = re->scene;
char name[22];
@@ -136,9 +128,6 @@ BlenderStrokeRenderer::BlenderStrokeRenderer(Render *re, int render_count) : Str
_z_delta = 0.00001f;
_z = camera->clipsta + _z_delta;
- // test
- //_z = 999.90f; _z_delta = 0.01f;
-
object_camera->loc[0] = re->disprect.xmin + 0.5f * re->rectx;
object_camera->loc[1] = re->disprect.ymin + 0.5f * re->recty;
object_camera->loc[2] = 1.0f;
@@ -197,8 +186,6 @@ BlenderStrokeRenderer::~BlenderStrokeRenderer()
// release material
BKE_libblock_free(&_freestyle_bmain.mat, material);
- //BKE_scene_set_background(&_freestyle_bmain, old_scene);
-
BKE_scene_unlink(&_freestyle_bmain, freestyle_scene, NULL);
}
@@ -288,21 +275,10 @@ void BlenderStrokeRenderer::RenderStrokeRepBasic(StrokeRep *iStrokeRep) const
Object *object_mesh = NewMesh();
#endif
Mesh *mesh = (Mesh *)object_mesh->data;
-#if 0
- MEM_freeN(mesh->bb);
- mesh->bb = NULL;
- mesh->id.us = 0;
-#endif
-#if 1
- //me.materials = [mat]
mesh->mat = (Material **)MEM_mallocN(1 * sizeof(Material *), "MaterialList");
mesh->mat[0] = material;
mesh->totcol = 1;
test_object_materials((Main *) &_freestyle_bmain, (ID *)mesh);
-#else
- assign_material(object_mesh, material, object_mesh->totcol + 1);
- object_mesh->actcol = object_mesh->totcol;
-#endif
// vertices allocation
mesh->totvert = visible_faces + visible_segments * 2;