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authorCampbell Barton <campbell@blender.org>2022-09-25 10:04:52 +0300
committerCampbell Barton <campbell@blender.org>2022-09-25 11:26:27 +0300
commit891949cbb47143420f4324cb60efc05ef5d70b39 (patch)
treefe70a45612ae96f9ce1f37378ef5ff035d3127f5 /source/blender/freestyle
parentc9e35c2ced92082c86f1ecb9ecd16c6230218c7c (diff)
Cleanup: use 'u' prefixed integer types for brevity & cast style
To use function style cast '(unsigned char)x' can't be replaced by 'unsigned char(x)'.
Diffstat (limited to 'source/blender/freestyle')
-rw-r--r--source/blender/freestyle/intern/application/AppCanvas.cpp2
-rw-r--r--source/blender/freestyle/intern/application/Controller.cpp2
-rw-r--r--source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp20
-rw-r--r--source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp4
-rw-r--r--source/blender/freestyle/intern/geometry/FastGrid.cpp2
-rw-r--r--source/blender/freestyle/intern/geometry/GeomCleaner.cpp6
-rw-r--r--source/blender/freestyle/intern/geometry/GeomUtils.cpp22
-rw-r--r--source/blender/freestyle/intern/geometry/Grid.cpp6
-rw-r--r--source/blender/freestyle/intern/image/ImagePyramid.cpp16
-rw-r--r--source/blender/freestyle/intern/python/BPy_Convert.cpp2
-rw-r--r--source/blender/freestyle/intern/python/BPy_FrsMaterial.cpp4
-rw-r--r--source/blender/freestyle/intern/python/BPy_FrsNoise.cpp6
-rw-r--r--source/blender/freestyle/intern/python/BPy_IntegrationType.cpp4
-rw-r--r--source/blender/freestyle/intern/python/BPy_Operators.cpp6
-rw-r--r--source/blender/freestyle/intern/python/BPy_SShape.cpp4
-rw-r--r--source/blender/freestyle/intern/python/BPy_StrokeAttribute.cpp2
-rw-r--r--source/blender/freestyle/intern/python/BPy_ViewShape.cpp6
-rw-r--r--source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp4
-rw-r--r--source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp2
-rw-r--r--source/blender/freestyle/intern/python/Interface1D/BPy_Stroke.cpp2
-rw-r--r--source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp6
-rw-r--r--source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp4
-rw-r--r--source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DUnsigned.cpp4
-rw-r--r--source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVectorViewShape.cpp4
-rw-r--r--source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadSteerableViewMapPixelF0D.cpp2
-rw-r--r--source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DUnsigned.cpp7
-rw-r--r--source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVectorViewShape.cpp4
-rw-r--r--source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetDirectionalViewMapDensityF1D.cpp2
-rw-r--r--source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp8
-rw-r--r--source/blender/freestyle/intern/scene_graph/NodeTransform.cpp8
-rw-r--r--source/blender/freestyle/intern/scene_graph/SceneHash.cpp20
-rw-r--r--source/blender/freestyle/intern/scene_graph/ScenePrettyPrinter.cpp2
-rw-r--r--source/blender/freestyle/intern/stroke/Canvas.cpp21
-rw-r--r--source/blender/freestyle/intern/system/PseudoNoise.cpp8
-rw-r--r--source/blender/freestyle/intern/system/RandGen.cpp2
-rw-r--r--source/blender/freestyle/intern/system/StringUtils.cpp2
-rw-r--r--source/blender/freestyle/intern/view_map/BoxGrid.cpp8
-rw-r--r--source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp2
-rw-r--r--source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp10
-rw-r--r--source/blender/freestyle/intern/view_map/Functions0D.cpp2
-rw-r--r--source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp4
-rw-r--r--source/blender/freestyle/intern/view_map/SphericalGrid.cpp4
-rw-r--r--source/blender/freestyle/intern/view_map/SteerableViewMap.cpp23
-rw-r--r--source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp10
-rw-r--r--source/blender/freestyle/intern/winged_edge/WEdge.cpp6
-rw-r--r--source/blender/freestyle/intern/winged_edge/WXEdge.cpp4
-rw-r--r--source/blender/freestyle/intern/winged_edge/WXEdgeBuilder.cpp2
-rw-r--r--source/blender/freestyle/intern/winged_edge/WingedEdgeBuilder.cpp30
48 files changed, 163 insertions, 168 deletions
diff --git a/source/blender/freestyle/intern/application/AppCanvas.cpp b/source/blender/freestyle/intern/application/AppCanvas.cpp
index ee316bbf220..0367f5c1d6d 100644
--- a/source/blender/freestyle/intern/application/AppCanvas.cpp
+++ b/source/blender/freestyle/intern/application/AppCanvas.cpp
@@ -89,7 +89,7 @@ void AppCanvas::init()
void AppCanvas::postDraw()
{
- for (unsigned int i = 0; i < _StyleModules.size(); i++) {
+ for (uint i = 0; i < _StyleModules.size(); i++) {
if (!_StyleModules[i]->getDisplayed() || !_Layers[i]) {
continue;
}
diff --git a/source/blender/freestyle/intern/application/Controller.cpp b/source/blender/freestyle/intern/application/Controller.cpp
index cc815b5317f..08480533937 100644
--- a/source/blender/freestyle/intern/application/Controller.cpp
+++ b/source/blender/freestyle/intern/application/Controller.cpp
@@ -1051,7 +1051,7 @@ void Controller::displayDensityCurves(int x, int y)
return;
}
- unsigned int i, j;
+ uint i, j;
using densityCurve = vector<Vec3r>;
vector<densityCurve> curves(svm->getNumberOfOrientations() + 1);
vector<densityCurve> curvesDirection(svm->getNumberOfPyramidLevels());
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
index 82fec9bd802..27c4bbe9bc4 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
@@ -273,7 +273,7 @@ void BlenderFileLoader::addTriangle(struct LoaderState *ls,
#if 0
float len;
#endif
- unsigned int i, j;
+ uint i, j;
IndexedFaceSet::FaceEdgeMark marks = 0;
// initialize the bounding box by the first vertex
@@ -549,7 +549,7 @@ void BlenderFileLoader::insertShapeNode(Object *ob, Mesh *me, int id)
copy_v3_v3(n3, facenormal);
}
- unsigned int numTris = countClippedFaces(v1, v2, v3, clip);
+ uint numTris = countClippedFaces(v1, v2, v3, clip);
if (numTris == 0) {
continue;
}
@@ -578,7 +578,7 @@ void BlenderFileLoader::insertShapeNode(Object *ob, Mesh *me, int id)
}
else {
// find if the Blender material is already in the list
- unsigned int i = 0;
+ uint i = 0;
bool found = false;
for (vector<Material *>::iterator it = meshMaterials.begin(), itend = meshMaterials.end();
@@ -624,22 +624,22 @@ void BlenderFileLoader::insertShapeNode(Object *ob, Mesh *me, int id)
// We might have several times the same vertex. We want a clean
// shape with no real-vertex. Here, we are making a cleaning pass.
float *cleanVertices = nullptr;
- unsigned int cvSize;
- unsigned int *cleanVIndices = nullptr;
+ uint cvSize;
+ uint *cleanVIndices = nullptr;
GeomCleaner::CleanIndexedVertexArray(
vertices, vSize, VIndices, viSize, &cleanVertices, &cvSize, &cleanVIndices);
float *cleanNormals = nullptr;
- unsigned int cnSize;
- unsigned int *cleanNIndices = nullptr;
+ uint cnSize;
+ uint *cleanNIndices = nullptr;
GeomCleaner::CleanIndexedVertexArray(
normals, nSize, NIndices, niSize, &cleanNormals, &cnSize, &cleanNIndices);
// format materials array
FrsMaterial **marray = new FrsMaterial *[meshFrsMaterials.size()];
- unsigned int mindex = 0;
+ uint mindex = 0;
for (vector<FrsMaterial>::iterator m = meshFrsMaterials.begin(), mend = meshFrsMaterials.end();
m != mend;
++m) {
@@ -695,7 +695,7 @@ void BlenderFileLoader::insertShapeNode(Object *ob, Mesh *me, int id)
detri.v = zero;
detri.n = 0;
- for (unsigned int j = 0; j < viSize; j += 3) {
+ for (uint j = 0; j < viSize; j += 3) {
if (i == j) {
continue;
}
@@ -754,7 +754,7 @@ void BlenderFileLoader::insertShapeNode(Object *ob, Mesh *me, int id)
if (G.debug & G_DEBUG_FREESTYLE) {
printf("Warning: Object %s contains %lu degenerated triangle%s (strokes may be incorrect)\n",
name,
- (long unsigned int)detriList.size(),
+ (ulong)detriList.size(),
(detriList.size() > 1) ? "s" : "");
}
}
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
index a3085768ea3..ba583ecb2e1 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
@@ -187,7 +187,7 @@ float BlenderStrokeRenderer::get_stroke_vertex_z() const
return -z;
}
-unsigned int BlenderStrokeRenderer::get_stroke_mesh_id() const
+uint BlenderStrokeRenderer::get_stroke_mesh_id() const
{
unsigned mesh_id = _mesh_id;
BlenderStrokeRenderer *self = const_cast<BlenderStrokeRenderer *>(this);
@@ -812,7 +812,7 @@ Object *BlenderStrokeRenderer::NewMesh() const
{
Object *ob;
char name[MAX_ID_NAME];
- unsigned int mesh_id = get_stroke_mesh_id();
+ uint mesh_id = get_stroke_mesh_id();
BLI_snprintf(name, MAX_ID_NAME, "0%08xOB", mesh_id);
ob = BKE_object_add_only_object(freestyle_bmain, OB_MESH, name);
diff --git a/source/blender/freestyle/intern/geometry/FastGrid.cpp b/source/blender/freestyle/intern/geometry/FastGrid.cpp
index 442087040bc..f87b25ebc71 100644
--- a/source/blender/freestyle/intern/geometry/FastGrid.cpp
+++ b/source/blender/freestyle/intern/geometry/FastGrid.cpp
@@ -20,7 +20,7 @@ void FastGrid::clear()
return;
}
- for (unsigned int i = 0; i < _cells_size; i++) {
+ for (uint i = 0; i < _cells_size; i++) {
if (_cells[i]) {
delete _cells[i];
}
diff --git a/source/blender/freestyle/intern/geometry/GeomCleaner.cpp b/source/blender/freestyle/intern/geometry/GeomCleaner.cpp
index 605601af7cc..736191da87e 100644
--- a/source/blender/freestyle/intern/geometry/GeomCleaner.cpp
+++ b/source/blender/freestyle/intern/geometry/GeomCleaner.cpp
@@ -172,9 +172,9 @@ struct GeomCleanerHasher {
#define _MOD 2147483647UL
inline size_t operator()(const Vec3r &p) const
{
- size_t res = ((unsigned long)(p[0] * _MUL)) % _MOD;
- res = (res + (unsigned long)(p[1]) * _MUL) % _MOD;
- return (res + (unsigned long)(p[2]) * _MUL) % _MOD;
+ size_t res = ((ulong)(p[0] * _MUL)) % _MOD;
+ res = (res + (ulong)(p[1]) * _MUL) % _MOD;
+ return (res + (ulong)(p[2]) * _MUL) % _MOD;
}
#undef _MUL
#undef _MOD
diff --git a/source/blender/freestyle/intern/geometry/GeomUtils.cpp b/source/blender/freestyle/intern/geometry/GeomUtils.cpp
index ca1fb63ec64..742d5f2fd02 100644
--- a/source/blender/freestyle/intern/geometry/GeomUtils.cpp
+++ b/source/blender/freestyle/intern/geometry/GeomUtils.cpp
@@ -607,9 +607,9 @@ void transformVertex(const Vec3r &vert, const Matrix44r &matrix, Vec3r &res)
{
HVec3r hvert(vert), res_tmp;
real scale;
- for (unsigned int j = 0; j < 4; j++) {
+ for (uint j = 0; j < 4; j++) {
scale = hvert[j];
- for (unsigned int i = 0; i < 4; i++) {
+ for (uint i = 0; i < 4; i++) {
res_tmp[i] += matrix(i, j) * scale;
}
}
@@ -631,9 +631,9 @@ void transformVertices(const vector<Vec3r> &vertices, const Matrix44r &trans, ve
Vec3r rotateVector(const Matrix44r &mat, const Vec3r &v)
{
Vec3r res;
- for (unsigned int i = 0; i < 3; i++) {
+ for (uint i = 0; i < 3; i++) {
res[i] = 0;
- for (unsigned int j = 0; j < 3; j++) {
+ for (uint j = 0; j < 3; j++) {
res[i] += mat(i, j) * v[j];
}
}
@@ -718,9 +718,9 @@ void fromCameraToWorld(const Vec3r &p, Vec3r &q, const real model_view_matrix[4]
model_view_matrix[1][3],
model_view_matrix[2][3],
};
- for (unsigned short i = 0; i < 3; i++) {
+ for (ushort i = 0; i < 3; i++) {
q[i] = 0.0;
- for (unsigned short j = 0; j < 3; j++) {
+ for (ushort j = 0; j < 3; j++) {
q[i] += model_view_matrix[j][i] * (p[j] - translation[j]);
}
}
@@ -751,7 +751,7 @@ inline bool intersect2dSegPoly(Vec2r *seg, Vec2r *poly, unsigned n)
Vec2r dseg = seg[1] - seg[0]; // the segment direction vector
Vec2r e; // edge vector
- for (unsigned int i = 0; i < n; i++) { // process polygon edge poly[i]poly[i+1]
+ for (uint i = 0; i < n; i++) { // process polygon edge poly[i]poly[i+1]
e = poly[i + 1] - poly[i];
N = PERP(e, seg[0] - poly[i]);
D = -PERP(e, dseg);
@@ -790,7 +790,7 @@ inline bool overlapPlaneBox(Vec3r &normal, real d, Vec3r &maxbox)
{
Vec3r vmin, vmax;
- for (unsigned int q = X; q <= Z; q++) {
+ for (uint q = X; q <= Z; q++) {
if (normal[q] > 0.0f) {
vmin[q] = -maxbox[q];
vmax[q] = maxbox[q];
@@ -814,8 +814,8 @@ inline void fromCoordAToCoordB(const Vec3r &p, Vec3r &q, const real transform[4]
HVec3r hp(p);
HVec3r hq(0, 0, 0, 0);
- for (unsigned int i = 0; i < 4; i++) {
- for (unsigned int j = 0; j < 4; j++) {
+ for (uint i = 0; i < 4; i++) {
+ for (uint j = 0; j < 4; j++) {
hq[i] += transform[i][j] * hp[j];
}
}
@@ -825,7 +825,7 @@ inline void fromCoordAToCoordB(const Vec3r &p, Vec3r &q, const real transform[4]
return;
}
- for (unsigned int k = 0; k < 3; k++) {
+ for (uint k = 0; k < 3; k++) {
q[k] = hq[k] / hq[3];
}
}
diff --git a/source/blender/freestyle/intern/geometry/Grid.cpp b/source/blender/freestyle/intern/geometry/Grid.cpp
index 2b2272959e4..33c7d04cb4c 100644
--- a/source/blender/freestyle/intern/geometry/Grid.cpp
+++ b/source/blender/freestyle/intern/geometry/Grid.cpp
@@ -354,8 +354,8 @@ bool Grid::initInfiniteRay(const Vec3r &orig, const Vec3r &dir, unsigned timesta
Vec3r boxMax(_orig + _size);
BBox<Vec3r> box(boxMin, boxMax);
if (box.inside(orig)) {
- for (unsigned int i = 0; i < 3; i++) {
- _current_cell[i] = (unsigned int)floor((orig[i] - _orig[i]) / _cell_size[i]);
+ for (uint i = 0; i < 3; i++) {
+ _current_cell[i] = (uint)floor((orig[i] - _orig[i]) / _cell_size[i]);
// soc unused - unsigned u = _current_cell[i];
_pt[i] = orig[i] - _orig[i] - _current_cell[i] * _cell_size[i];
}
@@ -366,7 +366,7 @@ bool Grid::initInfiniteRay(const Vec3r &orig, const Vec3r &dir, unsigned timesta
if (GeomUtils::intersectRayBBox(orig, _ray_dir, boxMin, boxMax, 0, _t_end, tmin, tmax)) {
BLI_assert(tmin != -1.0);
Vec3r newOrig = orig + tmin * _ray_dir;
- for (unsigned int i = 0; i < 3; i++) {
+ for (uint i = 0; i < 3; i++) {
_current_cell[i] = (unsigned)floor((newOrig[i] - _orig[i]) / _cell_size[i]);
if (_current_cell[i] == _cells_nb[i]) {
_current_cell[i] = _cells_nb[i] - 1;
diff --git a/source/blender/freestyle/intern/image/ImagePyramid.cpp b/source/blender/freestyle/intern/image/ImagePyramid.cpp
index 2a555a22915..f595efabe0b 100644
--- a/source/blender/freestyle/intern/image/ImagePyramid.cpp
+++ b/source/blender/freestyle/intern/image/ImagePyramid.cpp
@@ -54,9 +54,9 @@ float ImagePyramid::pixel(int x, int y, int level)
if (0 == level) {
return img->pixel(x, y);
}
- unsigned int i = 1 << level;
- unsigned int sx = x >> level;
- unsigned int sy = y >> level;
+ uint i = 1 << level;
+ uint sx = x >> level;
+ uint sy = y >> level;
if (sx >= img->width()) {
sx = img->width() - 1;
}
@@ -141,12 +141,12 @@ void GaussianPyramid::BuildPyramid(GrayImage *level0, unsigned nbLevels)
unsigned w = pLevel->width();
unsigned h = pLevel->height();
if (nbLevels != 0) {
- for (unsigned int i = 0; i < nbLevels; ++i) { // soc
+ for (uint i = 0; i < nbLevels; ++i) { // soc
w = pLevel->width() >> 1;
h = pLevel->height() >> 1;
GrayImage *img = new GrayImage(w, h);
- for (unsigned int y = 0; y < h; ++y) {
- for (unsigned int x = 0; x < w; ++x) {
+ for (uint y = 0; y < h; ++y) {
+ for (uint x = 0; x < w; ++x) {
float v = gf.getSmoothedPixel<GrayImage>(pLevel, 2 * x, 2 * y);
img->setPixel(x, y, v);
}
@@ -160,8 +160,8 @@ void GaussianPyramid::BuildPyramid(GrayImage *level0, unsigned nbLevels)
w = pLevel->width() >> 1;
h = pLevel->height() >> 1;
GrayImage *img = new GrayImage(w, h);
- for (unsigned int y = 0; y < h; ++y) {
- for (unsigned int x = 0; x < w; ++x) {
+ for (uint y = 0; y < h; ++y) {
+ for (uint x = 0; x < w; ++x) {
float v = gf.getSmoothedPixel<GrayImage>(pLevel, 2 * x, 2 * y);
img->setPixel(x, y, v);
}
diff --git a/source/blender/freestyle/intern/python/BPy_Convert.cpp b/source/blender/freestyle/intern/python/BPy_Convert.cpp
index 02ed3f463c7..0701b1c4ef3 100644
--- a/source/blender/freestyle/intern/python/BPy_Convert.cpp
+++ b/source/blender/freestyle/intern/python/BPy_Convert.cpp
@@ -236,7 +236,7 @@ PyObject *BPy_FEdge_from_FEdge(FEdge &fe)
return py_fe;
}
-PyObject *BPy_Nature_from_Nature(unsigned short n)
+PyObject *BPy_Nature_from_Nature(ushort n)
{
PyObject *args = PyTuple_New(1);
PyTuple_SET_ITEM(args, 0, PyLong_FromLong(n));
diff --git a/source/blender/freestyle/intern/python/BPy_FrsMaterial.cpp b/source/blender/freestyle/intern/python/BPy_FrsMaterial.cpp
index bd37e84761e..7eccf0403ae 100644
--- a/source/blender/freestyle/intern/python/BPy_FrsMaterial.cpp
+++ b/source/blender/freestyle/intern/python/BPy_FrsMaterial.cpp
@@ -282,7 +282,7 @@ static Mathutils_Callback FrsMaterial_mathutils_cb = {
FrsMaterial_mathutils_set_index,
};
-static unsigned char FrsMaterial_mathutils_cb_index = -1;
+static uchar FrsMaterial_mathutils_cb_index = -1;
void FrsMaterial_mathutils_register_callback()
{
@@ -517,7 +517,7 @@ static PyObject *BPy_FrsMaterial_richcmpr(PyObject *objectA,
static Py_hash_t FrsMaterial_hash(PyObject *self)
{
- return (Py_uhash_t)BLI_hash_mm2((const unsigned char *)self, sizeof(*self), 0);
+ return (Py_uhash_t)BLI_hash_mm2((const uchar *)self, sizeof(*self), 0);
}
/*-----------------------BPy_FrsMaterial type definition ------------------------------*/
diff --git a/source/blender/freestyle/intern/python/BPy_FrsNoise.cpp b/source/blender/freestyle/intern/python/BPy_FrsNoise.cpp
index 5bdc8ce16e8..218749b2672 100644
--- a/source/blender/freestyle/intern/python/BPy_FrsNoise.cpp
+++ b/source/blender/freestyle/intern/python/BPy_FrsNoise.cpp
@@ -121,7 +121,7 @@ static PyObject *FrsNoise_turbulence1(BPy_FrsNoise *self, PyObject *args, PyObje
{
static const char *kwlist[] = {"v", "freq", "amp", "oct", nullptr};
float f1, f2, f3;
- unsigned int i = 4;
+ uint i = 4;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "fff|I", (char **)kwlist, &f1, &f2, &f3, &i)) {
return nullptr;
@@ -150,7 +150,7 @@ static PyObject *FrsNoise_turbulence2(BPy_FrsNoise *self, PyObject *args, PyObje
static const char *kwlist[] = {"v", "freq", "amp", "oct", nullptr};
PyObject *obj1;
float f2, f3;
- unsigned int i = 4;
+ uint i = 4;
Vec2f vec;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "Off|I", (char **)kwlist, &obj1, &f2, &f3, &i)) {
@@ -186,7 +186,7 @@ static PyObject *FrsNoise_turbulence3(BPy_FrsNoise *self, PyObject *args, PyObje
static const char *kwlist[] = {"v", "freq", "amp", "oct", nullptr};
PyObject *obj1;
float f2, f3;
- unsigned int i = 4;
+ uint i = 4;
Vec3f vec;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "Off|I", (char **)kwlist, &obj1, &f2, &f3, &i)) {
diff --git a/source/blender/freestyle/intern/python/BPy_IntegrationType.cpp b/source/blender/freestyle/intern/python/BPy_IntegrationType.cpp
index fc7581a93c0..d88d3edecc0 100644
--- a/source/blender/freestyle/intern/python/BPy_IntegrationType.cpp
+++ b/source/blender/freestyle/intern/python/BPy_IntegrationType.cpp
@@ -82,8 +82,8 @@ static PyObject *Integrator_integrate(PyObject * /*self*/, PyObject *args, PyObj
return PyFloat_FromDouble(res);
}
if (BPy_UnaryFunction0DUnsigned_Check(obj1)) {
- UnaryFunction0D<unsigned int> *fun = ((BPy_UnaryFunction0DUnsigned *)obj1)->uf0D_unsigned;
- unsigned int res = integrate(*fun, it, it_end, t);
+ UnaryFunction0D<uint> *fun = ((BPy_UnaryFunction0DUnsigned *)obj1)->uf0D_unsigned;
+ uint res = integrate(*fun, it, it_end, t);
return PyLong_FromLong(res);
}
diff --git a/source/blender/freestyle/intern/python/BPy_Operators.cpp b/source/blender/freestyle/intern/python/BPy_Operators.cpp
index 20fd091c249..1c5e90474ab 100644
--- a/source/blender/freestyle/intern/python/BPy_Operators.cpp
+++ b/source/blender/freestyle/intern/python/BPy_Operators.cpp
@@ -585,7 +585,7 @@ static PyObject *Operators_get_viewedge_from_index(BPy_Operators * /*self*/,
PyObject *kwds)
{
static const char *kwlist[] = {"i", nullptr};
- unsigned int i;
+ uint i;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "I", (char **)kwlist, &i)) {
return nullptr;
@@ -612,7 +612,7 @@ static PyObject *Operators_get_chain_from_index(BPy_Operators * /*self*/,
PyObject *kwds)
{
static const char *kwlist[] = {"i", nullptr};
- unsigned int i;
+ uint i;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "I", (char **)kwlist, &i)) {
return nullptr;
@@ -639,7 +639,7 @@ static PyObject *Operators_get_stroke_from_index(BPy_Operators * /*self*/,
PyObject *kwds)
{
static const char *kwlist[] = {"i", nullptr};
- unsigned int i;
+ uint i;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "I", (char **)kwlist, &i)) {
return nullptr;
diff --git a/source/blender/freestyle/intern/python/BPy_SShape.cpp b/source/blender/freestyle/intern/python/BPy_SShape.cpp
index fb72ed0ca62..5e504772786 100644
--- a/source/blender/freestyle/intern/python/BPy_SShape.cpp
+++ b/source/blender/freestyle/intern/python/BPy_SShape.cpp
@@ -224,7 +224,7 @@ static PyObject *SShape_vertices_get(BPy_SShape *self, void *UNUSED(closure))
vector<SVertex *> vertices = self->ss->getVertexList();
vector<SVertex *>::iterator it;
PyObject *py_vertices = PyList_New(vertices.size());
- unsigned int i = 0;
+ uint i = 0;
for (it = vertices.begin(); it != vertices.end(); it++) {
PyList_SET_ITEM(py_vertices, i++, BPy_SVertex_from_SVertex(*(*it)));
@@ -244,7 +244,7 @@ static PyObject *SShape_edges_get(BPy_SShape *self, void *UNUSED(closure))
vector<FEdge *> edges = self->ss->getEdgeList();
vector<FEdge *>::iterator it;
PyObject *py_edges = PyList_New(edges.size());
- unsigned int i = 0;
+ uint i = 0;
for (it = edges.begin(); it != edges.end(); it++) {
PyList_SET_ITEM(py_edges, i++, Any_BPy_FEdge_from_FEdge(*(*it)));
diff --git a/source/blender/freestyle/intern/python/BPy_StrokeAttribute.cpp b/source/blender/freestyle/intern/python/BPy_StrokeAttribute.cpp
index 7dddf90f2b3..86d7a726883 100644
--- a/source/blender/freestyle/intern/python/BPy_StrokeAttribute.cpp
+++ b/source/blender/freestyle/intern/python/BPy_StrokeAttribute.cpp
@@ -531,7 +531,7 @@ static Mathutils_Callback StrokeAttribute_mathutils_cb = {
StrokeAttribute_mathutils_set_index,
};
-static unsigned char StrokeAttribute_mathutils_cb_index = -1;
+static uchar StrokeAttribute_mathutils_cb_index = -1;
void StrokeAttribute_mathutils_register_callback()
{
diff --git a/source/blender/freestyle/intern/python/BPy_ViewShape.cpp b/source/blender/freestyle/intern/python/BPy_ViewShape.cpp
index 806739239de..319058ea719 100644
--- a/source/blender/freestyle/intern/python/BPy_ViewShape.cpp
+++ b/source/blender/freestyle/intern/python/BPy_ViewShape.cpp
@@ -200,7 +200,7 @@ static PyObject *ViewShape_vertices_get(BPy_ViewShape *self, void *UNUSED(closur
vector<ViewVertex *> vertices = self->vs->vertices();
vector<ViewVertex *>::iterator it;
PyObject *py_vertices = PyList_New(vertices.size());
- unsigned int i = 0;
+ uint i = 0;
for (it = vertices.begin(); it != vertices.end(); it++) {
PyList_SET_ITEM(py_vertices, i++, Any_BPy_ViewVertex_from_ViewVertex(*(*it)));
@@ -219,7 +219,7 @@ static int ViewShape_vertices_set(BPy_ViewShape *self, PyObject *value, void *UN
}
v.reserve(PyList_GET_SIZE(value));
- for (unsigned int i = 0; i < PyList_GET_SIZE(value); i++) {
+ for (uint i = 0; i < PyList_GET_SIZE(value); i++) {
item = PyList_GET_ITEM(value, i);
if (BPy_ViewVertex_Check(item)) {
v.push_back(((BPy_ViewVertex *)item)->vv);
@@ -243,7 +243,7 @@ static PyObject *ViewShape_edges_get(BPy_ViewShape *self, void *UNUSED(closure))
vector<ViewEdge *> edges = self->vs->edges();
vector<ViewEdge *>::iterator it;
PyObject *py_edges = PyList_New(edges.size());
- unsigned int i = 0;
+ uint i = 0;
for (it = edges.begin(); it != edges.end(); it++) {
PyList_SET_ITEM(py_edges, i++, BPy_ViewEdge_from_ViewEdge(*(*it)));
diff --git a/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp b/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp
index ff59e5b1a10..09202127ad2 100644
--- a/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp
+++ b/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp
@@ -251,7 +251,7 @@ static Mathutils_Callback SVertex_mathutils_cb = {
SVertex_mathutils_set_index,
};
-static unsigned char SVertex_mathutils_cb_index = -1;
+static uchar SVertex_mathutils_cb_index = -1;
void SVertex_mathutils_register_callback()
{
@@ -338,7 +338,7 @@ static PyObject *SVertex_normals_get(BPy_SVertex *self, void *UNUSED(closure))
set<Vec3r> normals = self->sv->normals();
set<Vec3r>::iterator it;
py_normals = PyList_New(normals.size());
- unsigned int i = 0;
+ uint i = 0;
for (it = normals.begin(); it != normals.end(); it++) {
Vec3r v(*it);
diff --git a/source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp b/source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp
index 1c1d8bf032a..54996067e72 100644
--- a/source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp
+++ b/source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp
@@ -206,7 +206,7 @@ static Mathutils_Callback StrokeVertex_mathutils_cb = {
StrokeVertex_mathutils_set_index,
};
-static unsigned char StrokeVertex_mathutils_cb_index = -1;
+static uchar StrokeVertex_mathutils_cb_index = -1;
void StrokeVertex_mathutils_register_callback()
{
diff --git a/source/blender/freestyle/intern/python/Interface1D/BPy_Stroke.cpp b/source/blender/freestyle/intern/python/Interface1D/BPy_Stroke.cpp
index 57c00ab1b99..1c1136bbae7 100644
--- a/source/blender/freestyle/intern/python/Interface1D/BPy_Stroke.cpp
+++ b/source/blender/freestyle/intern/python/Interface1D/BPy_Stroke.cpp
@@ -378,7 +378,7 @@ static PyObject *Stroke_texture_id_get(BPy_Stroke *self, void *UNUSED(closure))
static int Stroke_texture_id_set(BPy_Stroke *self, PyObject *value, void *UNUSED(closure))
{
- unsigned int i = PyLong_AsUnsignedLong(value);
+ uint i = PyLong_AsUnsignedLong(value);
if (PyErr_Occurred()) {
return -1;
}
diff --git a/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
index 840f49ff345..e32910cf53d 100644
--- a/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
+++ b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
@@ -178,7 +178,7 @@ static Mathutils_Callback FEdgeSharp_mathutils_cb = {
FEdgeSharp_mathutils_set_index,
};
-static unsigned char FEdgeSharp_mathutils_cb_index = -1;
+static uchar FEdgeSharp_mathutils_cb_index = -1;
void FEdgeSharp_mathutils_register_callback()
{
@@ -250,7 +250,7 @@ static int FEdgeSharp_material_index_right_set(BPy_FEdgeSharp *self,
PyObject *value,
void *UNUSED(closure))
{
- unsigned int i = PyLong_AsUnsignedLong(value);
+ uint i = PyLong_AsUnsignedLong(value);
if (PyErr_Occurred()) {
return -1;
}
@@ -272,7 +272,7 @@ static int FEdgeSharp_material_index_left_set(BPy_FEdgeSharp *self,
PyObject *value,
void *UNUSED(closure))
{
- unsigned int i = PyLong_AsUnsignedLong(value);
+ uint i = PyLong_AsUnsignedLong(value);
if (PyErr_Occurred()) {
return -1;
}
diff --git a/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp
index bf62d5bd31d..93943dcda05 100644
--- a/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp
+++ b/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp
@@ -129,7 +129,7 @@ static Mathutils_Callback FEdgeSmooth_mathutils_cb = {
FEdgeSmooth_mathutils_set_index,
};
-static unsigned char FEdgeSmooth_mathutils_cb_index = -1;
+static uchar FEdgeSmooth_mathutils_cb_index = -1;
void FEdgeSmooth_mathutils_register_callback()
{
@@ -173,7 +173,7 @@ static int FEdgeSmooth_material_index_set(BPy_FEdgeSmooth *self,
PyObject *value,
void *UNUSED(closure))
{
- unsigned int i = PyLong_AsUnsignedLong(value);
+ uint i = PyLong_AsUnsignedLong(value);
if (PyErr_Occurred()) {
return -1;
}
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DUnsigned.cpp b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DUnsigned.cpp
index be1b9f42ce4..29e1a1d3525 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DUnsigned.cpp
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DUnsigned.cpp
@@ -64,7 +64,7 @@ static int UnaryFunction0DUnsigned___init__(BPy_UnaryFunction0DUnsigned *self,
if (!PyArg_ParseTupleAndKeywords(args, kwds, "", (char **)kwlist)) {
return -1;
}
- self->uf0D_unsigned = new UnaryFunction0D<unsigned int>();
+ self->uf0D_unsigned = new UnaryFunction0D<uint>();
self->uf0D_unsigned->py_uf0D = (PyObject *)self;
return 0;
}
@@ -93,7 +93,7 @@ static PyObject *UnaryFunction0DUnsigned___call__(BPy_UnaryFunction0DUnsigned *s
return nullptr;
}
- if (typeid(*(self->uf0D_unsigned)) == typeid(UnaryFunction0D<unsigned int>)) {
+ if (typeid(*(self->uf0D_unsigned)) == typeid(UnaryFunction0D<uint>)) {
PyErr_SetString(PyExc_TypeError, "__call__ method not properly overridden");
return nullptr;
}
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVectorViewShape.cpp b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVectorViewShape.cpp
index 6d17f6debdf..e0aa5af2adb 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVectorViewShape.cpp
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/BPy_UnaryFunction0DVectorViewShape.cpp
@@ -106,9 +106,9 @@ static PyObject *UnaryFunction0DVectorViewShape___call__(BPy_UnaryFunction0DVect
return nullptr;
}
- const unsigned int list_len = self->uf0D_vectorviewshape->result.size();
+ const uint list_len = self->uf0D_vectorviewshape->result.size();
PyObject *list = PyList_New(list_len);
- for (unsigned int i = 0; i < list_len; i++) {
+ for (uint i = 0; i < list_len; i++) {
ViewShape *v = self->uf0D_vectorviewshape->result[i];
PyList_SET_ITEM(list, i, v ? BPy_ViewShape_from_ViewShape(*v) : (Py_INCREF(Py_None), Py_None));
}
diff --git a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadSteerableViewMapPixelF0D.cpp b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadSteerableViewMapPixelF0D.cpp
index f0435ea1294..3a2c9868014 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadSteerableViewMapPixelF0D.cpp
+++ b/source/blender/freestyle/intern/python/UnaryFunction0D/UnaryFunction0D_float/BPy_ReadSteerableViewMapPixelF0D.cpp
@@ -47,7 +47,7 @@ static int ReadSteerableViewMapPixelF0D___init__(BPy_ReadSteerableViewMapPixelF0
PyObject *kwds)
{
static const char *kwlist[] = {"orientation", "level", nullptr};
- unsigned int u;
+ uint u;
int i;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "Ii", (char **)kwlist, &u, &i)) {
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DUnsigned.cpp b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DUnsigned.cpp
index e9023d90b42..8929e9e4024 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DUnsigned.cpp
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DUnsigned.cpp
@@ -74,11 +74,10 @@ static int UnaryFunction1DUnsigned___init__(BPy_UnaryFunction1DUnsigned *self,
}
if (!obj) {
- self->uf1D_unsigned = new UnaryFunction1D<unsigned int>();
+ self->uf1D_unsigned = new UnaryFunction1D<uint>();
}
else {
- self->uf1D_unsigned = new UnaryFunction1D<unsigned int>(
- IntegrationType_from_BPy_IntegrationType(obj));
+ self->uf1D_unsigned = new UnaryFunction1D<uint>(IntegrationType_from_BPy_IntegrationType(obj));
}
self->uf1D_unsigned->py_uf1D = (PyObject *)self;
@@ -109,7 +108,7 @@ static PyObject *UnaryFunction1DUnsigned___call__(BPy_UnaryFunction1DUnsigned *s
return nullptr;
}
- if (typeid(*(self->uf1D_unsigned)) == typeid(UnaryFunction1D<unsigned int>)) {
+ if (typeid(*(self->uf1D_unsigned)) == typeid(UnaryFunction1D<uint>)) {
PyErr_SetString(PyExc_TypeError, "__call__ method not properly overridden");
return nullptr;
}
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVectorViewShape.cpp b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVectorViewShape.cpp
index df504b1cdaa..44f12c9e307 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVectorViewShape.cpp
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVectorViewShape.cpp
@@ -136,9 +136,9 @@ static PyObject *UnaryFunction1DVectorViewShape___call__(BPy_UnaryFunction1DVect
return nullptr;
}
- const unsigned int list_len = self->uf1D_vectorviewshape->result.size();
+ const uint list_len = self->uf1D_vectorviewshape->result.size();
PyObject *list = PyList_New(list_len);
- for (unsigned int i = 0; i < list_len; i++) {
+ for (uint i = 0; i < list_len; i++) {
ViewShape *v = self->uf1D_vectorviewshape->result[i];
PyList_SET_ITEM(list, i, v ? BPy_ViewShape_from_ViewShape(*v) : (Py_INCREF(Py_None), Py_None));
}
diff --git a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetDirectionalViewMapDensityF1D.cpp b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetDirectionalViewMapDensityF1D.cpp
index c4d4aedc954..b513686524e 100644
--- a/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetDirectionalViewMapDensityF1D.cpp
+++ b/source/blender/freestyle/intern/python/UnaryFunction1D/UnaryFunction1D_double/BPy_GetDirectionalViewMapDensityF1D.cpp
@@ -67,7 +67,7 @@ static int GetDirectionalViewMapDensityF1D___init__(BPy_GetDirectionalViewMapDen
{
static const char *kwlist[] = {"orientation", "level", "integration_type", "sampling", nullptr};
PyObject *obj = nullptr;
- unsigned int u1, u2;
+ uint u1, u2;
float f = 2.0;
if (!PyArg_ParseTupleAndKeywords(
diff --git a/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp b/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp
index d02ff6990a5..c3559fe6e15 100644
--- a/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp
+++ b/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp
@@ -68,7 +68,7 @@ IndexedFaceSet::IndexedFaceSet(float *iVertices,
_FrsMaterials = nullptr;
if (iMaterials) {
_FrsMaterials = new FrsMaterial *[_MSize];
- for (unsigned int i = 0; i < _MSize; ++i) {
+ for (uint i = 0; i < _MSize; ++i) {
_FrsMaterials[i] = new FrsMaterial(*(iMaterials[i]));
}
}
@@ -161,7 +161,7 @@ IndexedFaceSet::IndexedFaceSet(const IndexedFaceSet &iBrother) : Rep(iBrother)
_MSize = iBrother.msize();
if (_MSize) {
_FrsMaterials = new FrsMaterial *[_MSize];
- for (unsigned int i = 0; i < _MSize; ++i) {
+ for (uint i = 0; i < _MSize; ++i) {
_FrsMaterials[i] = new FrsMaterial(*(iBrother._FrsMaterials[i]));
}
}
@@ -224,7 +224,7 @@ IndexedFaceSet::~IndexedFaceSet()
}
if (nullptr != _FrsMaterials) {
- for (unsigned int i = 0; i < _MSize; ++i) {
+ for (uint i = 0; i < _MSize; ++i) {
delete _FrsMaterials[i];
}
delete[] _FrsMaterials;
@@ -290,7 +290,7 @@ void IndexedFaceSet::ComputeBBox()
// parse all the coordinates to find the Xmax, YMax, ZMax
float *v = _Vertices;
- for (unsigned int i = 0; i < (_VSize / 3); ++i) {
+ for (uint i = 0; i < (_VSize / 3); ++i) {
if (*v > XMax) {
XMax = *v;
}
diff --git a/source/blender/freestyle/intern/scene_graph/NodeTransform.cpp b/source/blender/freestyle/intern/scene_graph/NodeTransform.cpp
index 31101e988e5..97fa07df4c9 100644
--- a/source/blender/freestyle/intern/scene_graph/NodeTransform.cpp
+++ b/source/blender/freestyle/intern/scene_graph/NodeTransform.cpp
@@ -122,7 +122,7 @@ void NodeTransform::AddBBox(const BBox<Vec3r> &iBBox)
// Computes the transform iBBox
HVec3r tbox[8];
- unsigned int i;
+ uint i;
for (i = 0; i < 8; i++) {
tbox[i] = _Matrix * box[i];
}
@@ -130,7 +130,7 @@ void NodeTransform::AddBBox(const BBox<Vec3r> &iBBox)
Vec3r newMin(tbox[0]);
Vec3r newMax(tbox[0]);
for (i = 0; i < 8; i++) {
- for (unsigned int j = 0; j < 3; j++) {
+ for (uint j = 0; j < 3; j++) {
if (newMin[j] > tbox[i][j]) {
newMin[j] = tbox[i][j];
}
@@ -147,9 +147,9 @@ void NodeTransform::AddBBox(const BBox<Vec3r> &iBBox)
bool NodeTransform::isScaled(const Matrix44r &M)
{
- for (unsigned int j = 0; j < 3; j++) {
+ for (uint j = 0; j < 3; j++) {
real norm = 0;
- for (unsigned int i = 0; i < 3; i++) {
+ for (uint i = 0; i < 3; i++) {
norm += M(i, j) * M(i, j);
}
if ((norm > 1.01) || (norm < 0.99)) {
diff --git a/source/blender/freestyle/intern/scene_graph/SceneHash.cpp b/source/blender/freestyle/intern/scene_graph/SceneHash.cpp
index af41421fa72..3e6c8f924a1 100644
--- a/source/blender/freestyle/intern/scene_graph/SceneHash.cpp
+++ b/source/blender/freestyle/intern/scene_graph/SceneHash.cpp
@@ -20,22 +20,22 @@ string SceneHash::toString()
void SceneHash::visitNodeViewLayer(NodeViewLayer &node)
{
struct RenderData *r = &node.scene().r;
- adler32((unsigned char *)&r->xsch, sizeof(r->xsch)); // resolution_x
- adler32((unsigned char *)&r->ysch, sizeof(r->ysch)); // resolution_y
- adler32((unsigned char *)&r->size, sizeof(r->size)); // resolution_percentage
+ adler32((uchar *)&r->xsch, sizeof(r->xsch)); // resolution_x
+ adler32((uchar *)&r->ysch, sizeof(r->ysch)); // resolution_y
+ adler32((uchar *)&r->size, sizeof(r->size)); // resolution_percentage
struct FreestyleConfig *config = &node.sceneLayer().freestyle_config;
- adler32((unsigned char *)&config->flags, sizeof(config->flags));
- adler32((unsigned char *)&config->crease_angle, sizeof(config->crease_angle));
- adler32((unsigned char *)&config->sphere_radius, sizeof(config->sphere_radius));
- adler32((unsigned char *)&config->dkr_epsilon, sizeof(config->dkr_epsilon));
+ adler32((uchar *)&config->flags, sizeof(config->flags));
+ adler32((uchar *)&config->crease_angle, sizeof(config->crease_angle));
+ adler32((uchar *)&config->sphere_radius, sizeof(config->sphere_radius));
+ adler32((uchar *)&config->dkr_epsilon, sizeof(config->dkr_epsilon));
}
void SceneHash::visitNodeCamera(NodeCamera &cam)
{
double *proj = cam.projectionMatrix();
for (int i = 0; i < 16; i++) {
- adler32((unsigned char *)&proj[i], sizeof(double));
+ adler32((uchar *)&proj[i], sizeof(double));
}
}
@@ -45,13 +45,13 @@ void SceneHash::visitIndexedFaceSet(IndexedFaceSet &ifs)
const unsigned n = ifs.vsize();
for (unsigned i = 0; i < n; i++) {
- adler32((unsigned char *)&v[i], sizeof(v[i]));
+ adler32((uchar *)&v[i], sizeof(v[i]));
}
}
static const int MOD_ADLER = 65521;
-void SceneHash::adler32(const unsigned char *data, int size)
+void SceneHash::adler32(const uchar *data, int size)
{
uint32_t sum1 = _sum & 0xffff;
uint32_t sum2 = (_sum >> 16) & 0xffff;
diff --git a/source/blender/freestyle/intern/scene_graph/ScenePrettyPrinter.cpp b/source/blender/freestyle/intern/scene_graph/ScenePrettyPrinter.cpp
index 623b6b0e2bf..5ac41b6f234 100644
--- a/source/blender/freestyle/intern/scene_graph/ScenePrettyPrinter.cpp
+++ b/source/blender/freestyle/intern/scene_graph/ScenePrettyPrinter.cpp
@@ -77,7 +77,7 @@ void ScenePrettyPrinter::visitIndexedFaceSet(IndexedFaceSet &ifs)
_ofs << _space << "IndexedFaceSet" << endl;
const float *p = vertices;
- for (unsigned int i = 0; i < vsize / 3; i++) {
+ for (uint i = 0; i < vsize / 3; i++) {
_ofs << _space << " " << setw(3) << setfill('0') << i << ": " << p[0] << ", " << p[1] << ", "
<< p[2] << endl;
p += 3;
diff --git a/source/blender/freestyle/intern/stroke/Canvas.cpp b/source/blender/freestyle/intern/stroke/Canvas.cpp
index 68a18323621..46620bbcac2 100644
--- a/source/blender/freestyle/intern/stroke/Canvas.cpp
+++ b/source/blender/freestyle/intern/stroke/Canvas.cpp
@@ -91,7 +91,7 @@ void Canvas::Draw()
preDraw();
TimeStamp *timestamp = TimeStamp::instance();
- for (unsigned int i = 0; i < _StyleModules.size(); ++i) {
+ for (uint i = 0; i < _StyleModules.size(); ++i) {
_current_sm = _StyleModules[i];
if (i < _Layers.size() && _Layers[i]) {
@@ -184,7 +184,7 @@ void Canvas::InsertStyleModule(unsigned index, StyleModule *iStyleModule)
void Canvas::RemoveStyleModule(unsigned index)
{
- unsigned int i = 0;
+ uint i = 0;
if (!_StyleModules.empty()) {
for (deque<StyleModule *>::iterator s = _StyleModules.begin(), send = _StyleModules.end();
s != send;
@@ -257,17 +257,17 @@ void Canvas::setModified(unsigned index, bool iMod)
void Canvas::resetModified(bool iMod /* = false */)
{
- unsigned int size = _StyleModules.size();
- for (unsigned int i = 0; i < size; ++i) {
+ uint size = _StyleModules.size();
+ for (uint i = 0; i < size; ++i) {
setModified(i, iMod);
}
}
void Canvas::causalStyleModules(vector<unsigned> &vec, unsigned index)
{
- unsigned int size = _StyleModules.size();
+ uint size = _StyleModules.size();
- for (unsigned int i = index; i < size; ++i) {
+ for (uint i = index; i < size; ++i) {
if (_StyleModules[i]->getCausal()) {
vec.push_back(i);
}
@@ -276,7 +276,7 @@ void Canvas::causalStyleModules(vector<unsigned> &vec, unsigned index)
void Canvas::Render(const StrokeRenderer *iRenderer)
{
- for (unsigned int i = 0; i < _StyleModules.size(); ++i) {
+ for (uint i = 0; i < _StyleModules.size(); ++i) {
if (!_StyleModules[i]->getDisplayed() || !_Layers[i]) {
continue;
}
@@ -286,7 +286,7 @@ void Canvas::Render(const StrokeRenderer *iRenderer)
void Canvas::RenderBasic(const StrokeRenderer *iRenderer)
{
- for (unsigned int i = 0; i < _StyleModules.size(); ++i) {
+ for (uint i = 0; i < _StyleModules.size(); ++i) {
if (!_StyleModules[i]->getDisplayed() || !_Layers[i]) {
continue;
}
@@ -294,10 +294,7 @@ void Canvas::RenderBasic(const StrokeRenderer *iRenderer)
}
}
-void Canvas::loadMap(const char *iFileName,
- const char *iMapName,
- unsigned int iNbLevels,
- float iSigma)
+void Canvas::loadMap(const char *iFileName, const char *iMapName, uint iNbLevels, float iSigma)
{
// check whether this map was already loaded:
if (!_maps.empty()) {
diff --git a/source/blender/freestyle/intern/system/PseudoNoise.cpp b/source/blender/freestyle/intern/system/PseudoNoise.cpp
index ad2950c73a9..354aef13115 100644
--- a/source/blender/freestyle/intern/system/PseudoNoise.cpp
+++ b/source/blender/freestyle/intern/system/PseudoNoise.cpp
@@ -11,7 +11,7 @@
#include "PseudoNoise.h"
#include "RandGen.h"
-static int modf_to_index(Freestyle::real x, unsigned int range)
+static int modf_to_index(Freestyle::real x, uint range)
{
if (isfinite(x)) {
Freestyle::real tmp;
@@ -30,7 +30,7 @@ real PseudoNoise::_values[];
void PseudoNoise::init(long seed)
{
RandGen::srand48(seed);
- for (unsigned int i = 0; i < NB_VALUE_NOISE; i++) {
+ for (uint i = 0; i < NB_VALUE_NOISE; i++) {
_values[i] = -1.0 + 2.0 * RandGen::drand48();
}
}
@@ -83,7 +83,7 @@ real PseudoNoise::turbulenceSmooth(real x, unsigned nbOctave)
{
real y = 0;
real k = 1.0;
- for (unsigned int i = 0; i < nbOctave; i++) {
+ for (uint i = 0; i < nbOctave; i++) {
y = y + k * smoothNoise(x * k);
k = k / 2.0;
}
@@ -94,7 +94,7 @@ real PseudoNoise::turbulenceLinear(real x, unsigned nbOctave)
{
real y = 0;
real k = 1.0;
- for (unsigned int i = 0; i < nbOctave; i++) {
+ for (uint i = 0; i < nbOctave; i++) {
y = y + k * linearNoise(x * k);
k = k / 2.0;
}
diff --git a/source/blender/freestyle/intern/system/RandGen.cpp b/source/blender/freestyle/intern/system/RandGen.cpp
index d18d53c767f..c5559f39147 100644
--- a/source/blender/freestyle/intern/system/RandGen.cpp
+++ b/source/blender/freestyle/intern/system/RandGen.cpp
@@ -38,7 +38,7 @@ namespace Freestyle {
} \
((void)0)
-#define CARRY(x, y) ((unsigned long)((long)(x) + (long)(y)) > MASK)
+#define CARRY(x, y) ((ulong)((long)(x) + (long)(y)) > MASK)
#define ADDEQU(x, y, z) (z = CARRY(x, (y)), x = LOW(x + (y)))
#define SET3(x, x0, x1, x2) ((x)[0] = (x0), (x)[1] = (x1), (x)[2] = (x2))
#if 0 // XXX, unused
diff --git a/source/blender/freestyle/intern/system/StringUtils.cpp b/source/blender/freestyle/intern/system/StringUtils.cpp
index 1ecd5a2126d..c4a96ce3305 100644
--- a/source/blender/freestyle/intern/system/StringUtils.cpp
+++ b/source/blender/freestyle/intern/system/StringUtils.cpp
@@ -21,7 +21,7 @@ void getPathName(const string &path, const string &base, vector<string> &pathnam
pathnames.push_back(base);
- for (unsigned int pos = 0, sep = path.find(Config::PATH_SEP, pos); pos < size;
+ for (uint pos = 0, sep = path.find(Config::PATH_SEP, pos); pos < size;
pos = sep + 1, sep = path.find(Config::PATH_SEP, pos)) {
if (sep == (unsigned)string::npos) {
sep = size;
diff --git a/source/blender/freestyle/intern/view_map/BoxGrid.cpp b/source/blender/freestyle/intern/view_map/BoxGrid.cpp
index c8a6f0a0a3e..eac6765da99 100644
--- a/source/blender/freestyle/intern/view_map/BoxGrid.cpp
+++ b/source/blender/freestyle/intern/view_map/BoxGrid.cpp
@@ -127,7 +127,7 @@ void BoxGrid::assignCells(OccluderSource & /*source*/,
++f) {
if ((*f)->isInImage()) {
Vec3r point = transform((*f)->center3d());
- unsigned int i, j;
+ uint i, j;
getCellCoordinates(point, i, j);
if (_cells[i * _cellsY + j] == nullptr) {
// This is an uninitialized cell
@@ -149,8 +149,8 @@ void BoxGrid::assignCells(OccluderSource & /*source*/,
void BoxGrid::distributePolygons(OccluderSource &source)
{
- unsigned long nFaces = 0;
- unsigned long nKeptFaces = 0;
+ ulong nFaces = 0;
+ ulong nKeptFaces = 0;
for (source.begin(); source.isValid(); source.next()) {
OccluderData *occluder = nullptr;
@@ -194,7 +194,7 @@ void BoxGrid::getCellCoordinates(const Vec3r &point, unsigned &x, unsigned &y)
BoxGrid::Cell *BoxGrid::findCell(const Vec3r &point)
{
- unsigned int x, y;
+ uint x, y;
getCellCoordinates(point, x, y);
return _cells[x * _cellsY + y];
}
diff --git a/source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp b/source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp
index 8ae6bec2fb2..e2886370800 100644
--- a/source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp
+++ b/source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp
@@ -56,7 +56,7 @@ bool CulledOccluderSource::next()
void CulledOccluderSource::getOccluderProscenium(real proscenium[4])
{
- for (unsigned int i = 0; i < 4; ++i) {
+ for (uint i = 0; i < 4; ++i) {
proscenium[i] = gridSpaceOccluderProscenium[i];
}
}
diff --git a/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp b/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp
index cd36e4b0fe9..ffbb13e5df7 100644
--- a/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp
+++ b/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp
@@ -420,8 +420,8 @@ void FEdgeXDetector::ProcessRidgeFace(WXFace *iFace)
WXFaceLayer *flayer = new WXFaceLayer(iFace, Nature::RIDGE | Nature::VALLEY, false);
iFace->AddSmoothLayer(flayer);
- unsigned int numVertices = iFace->numberOfVertices();
- for (unsigned int i = 0; i < numVertices; ++i) {
+ uint numVertices = iFace->numberOfVertices();
+ for (uint i = 0; i < numVertices; ++i) {
WVertex *wv = iFace->GetVertex(i);
WXVertex *wxv = dynamic_cast<WXVertex *>(wv);
flayer->PushDotP(wxv->curvatures()->K1);
@@ -570,8 +570,8 @@ void FEdgeXDetector::ProcessSuggestiveContourFace(WXFace *iFace)
WXFaceLayer *faceLayer = new WXFaceLayer(iFace, Nature::SUGGESTIVE_CONTOUR, true);
iFace->AddSmoothLayer(faceLayer);
- unsigned int numVertices = iFace->numberOfVertices();
- for (unsigned int i = 0; i < numVertices; ++i) {
+ uint numVertices = iFace->numberOfVertices();
+ for (uint i = 0; i < numVertices; ++i) {
WVertex *wv = iFace->GetVertex(i);
WXVertex *wxv = dynamic_cast<WXVertex *>(wv);
faceLayer->PushDotP(wxv->curvatures()->Kr);
@@ -626,7 +626,7 @@ void FEdgeXDetector::postProcessSuggestiveContourFace(WXFace *iFace)
GeomUtils::intersection_test res;
real kr(0), kr1(0), kr2(0), t;
- for (unsigned int i = 0; i < vertices_nb; ++i) {
+ for (uint i = 0; i < vertices_nb; ++i) {
v = (WXVertex *)(iFace->GetVertex(i));
// v is a singular vertex, skip it.
diff --git a/source/blender/freestyle/intern/view_map/Functions0D.cpp b/source/blender/freestyle/intern/view_map/Functions0D.cpp
index 24625d39781..b77ccebe1f6 100644
--- a/source/blender/freestyle/intern/view_map/Functions0D.cpp
+++ b/source/blender/freestyle/intern/view_map/Functions0D.cpp
@@ -319,7 +319,7 @@ int QuantitativeInvisibilityF0D::operator()(Interface0DIterator &iter)
{
ViewEdge *ve1, *ve2;
getViewEdges(iter, ve1, ve2);
- unsigned int qi1, qi2;
+ uint qi1, qi2;
qi1 = ve1->qi();
if (ve2 != nullptr) {
qi2 = ve2->qi();
diff --git a/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp b/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp
index dfe6bfdd0cf..7d9d871f586 100644
--- a/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp
+++ b/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp
@@ -66,7 +66,7 @@ void SilhouetteGeomEngine::setTransform(const real iModelViewMatrix[4][4],
const int iViewport[4],
real iFocal)
{
- unsigned int i, j;
+ uint i, j;
_translation[0] = iModelViewMatrix[3][0];
_translation[1] = iModelViewMatrix[3][1];
_translation[2] = iModelViewMatrix[3][2];
@@ -88,7 +88,7 @@ void SilhouetteGeomEngine::setTransform(const real iModelViewMatrix[4][4],
for (i = 0; i < 4; i++) {
for (j = 0; j < 4; j++) {
_transform[i][j] = 0;
- for (unsigned int k = 0; k < 4; k++) {
+ for (uint k = 0; k < 4; k++) {
_transform[i][j] += _projectionMatrix[i][k] * _modelViewMatrix[k][j];
}
}
diff --git a/source/blender/freestyle/intern/view_map/SphericalGrid.cpp b/source/blender/freestyle/intern/view_map/SphericalGrid.cpp
index 2a7637eb350..70f10058411 100644
--- a/source/blender/freestyle/intern/view_map/SphericalGrid.cpp
+++ b/source/blender/freestyle/intern/view_map/SphericalGrid.cpp
@@ -146,8 +146,8 @@ void SphericalGrid::assignCells(OccluderSource & /*source*/,
void SphericalGrid::distributePolygons(OccluderSource &source)
{
- unsigned long nFaces = 0;
- unsigned long nKeptFaces = 0;
+ ulong nFaces = 0;
+ ulong nKeptFaces = 0;
for (source.begin(); source.isValid(); source.next()) {
OccluderData *occluder = nullptr;
diff --git a/source/blender/freestyle/intern/view_map/SteerableViewMap.cpp b/source/blender/freestyle/intern/view_map/SteerableViewMap.cpp
index 1211b55e8e1..88f94e152a1 100644
--- a/source/blender/freestyle/intern/view_map/SteerableViewMap.cpp
+++ b/source/blender/freestyle/intern/view_map/SteerableViewMap.cpp
@@ -26,11 +26,11 @@ namespace Freestyle {
using namespace Geometry;
-SteerableViewMap::SteerableViewMap(unsigned int nbOrientations)
+SteerableViewMap::SteerableViewMap(uint nbOrientations)
{
_nbOrientations = nbOrientations;
_bound = cos(M_PI / (float)_nbOrientations);
- for (unsigned int i = 0; i < _nbOrientations; ++i) {
+ for (uint i = 0; i < _nbOrientations; ++i) {
_directions.emplace_back(cos((float)i * M_PI / (float)_nbOrientations),
sin((float)i * M_PI / (float)_nbOrientations));
}
@@ -47,7 +47,7 @@ void SteerableViewMap::Build()
SteerableViewMap::SteerableViewMap(const SteerableViewMap &iBrother)
{
_nbOrientations = iBrother._nbOrientations;
- unsigned int i;
+ uint i;
_bound = iBrother._bound;
_directions = iBrother._directions;
_mapping = iBrother._mapping;
@@ -66,7 +66,7 @@ SteerableViewMap::~SteerableViewMap()
void SteerableViewMap::Clear()
{
- unsigned int i;
+ uint i;
if (_imagesPyramids) {
for (i = 0; i <= _nbOrientations; ++i) {
if (_imagesPyramids[i]) {
@@ -77,8 +77,7 @@ void SteerableViewMap::Clear()
_imagesPyramids = nullptr;
}
if (!_mapping.empty()) {
- for (map<unsigned int, double *>::iterator m = _mapping.begin(), mend = _mapping.end();
- m != mend;
+ for (map<uint, double *>::iterator m = _mapping.begin(), mend = _mapping.end(); m != mend;
++m) {
delete[](*m).second;
}
@@ -109,7 +108,7 @@ double *SteerableViewMap::AddFEdge(FEdge *iFEdge)
{
unsigned i;
unsigned id = iFEdge->getId().getFirst();
- map<unsigned int, double *>::iterator o = _mapping.find(id);
+ map<uint, double *>::iterator o = _mapping.find(id);
if (o != _mapping.end()) {
return (*o).second;
}
@@ -142,7 +141,7 @@ unsigned SteerableViewMap::getSVMNumber(Vec2f dir)
dir /= norm;
double maxw = 0.0f;
unsigned winner = _nbOrientations + 1;
- for (unsigned int i = 0; i < _nbOrientations; ++i) {
+ for (uint i = 0; i < _nbOrientations; ++i) {
double w = ComputeWeight(dir, i);
if (w > maxw) {
maxw = w;
@@ -154,7 +153,7 @@ unsigned SteerableViewMap::getSVMNumber(Vec2f dir)
unsigned SteerableViewMap::getSVMNumber(unsigned id)
{
- map<unsigned int, double *>::iterator o = _mapping.find(id);
+ map<uint, double *>::iterator o = _mapping.find(id);
if (o != _mapping.end()) {
double *wvalues = (*o).second;
double maxw = 0.0;
@@ -176,7 +175,7 @@ void SteerableViewMap::buildImagesPyramids(GrayImage **steerableBases,
unsigned iNbLevels,
float iSigma)
{
- for (unsigned int i = 0; i <= _nbOrientations; ++i) {
+ for (uint i = 0; i <= _nbOrientations; ++i) {
ImagePyramid *svm = (_imagesPyramids)[i];
delete svm;
if (copy) {
@@ -215,7 +214,7 @@ float SteerableViewMap::readCompleteViewMapPixel(int iLevel, int x, int y)
return readSteerableViewMapPixel(_nbOrientations, iLevel, x, y);
}
-unsigned int SteerableViewMap::getNumberOfPyramidLevels() const
+uint SteerableViewMap::getNumberOfPyramidLevels() const
{
if (_imagesPyramids[0]) {
return _imagesPyramids[0]->getNumberOfLevels();
@@ -225,7 +224,7 @@ unsigned int SteerableViewMap::getNumberOfPyramidLevels() const
void SteerableViewMap::saveSteerableViewMap() const
{
- for (unsigned int i = 0; i <= _nbOrientations; ++i) {
+ for (uint i = 0; i <= _nbOrientations; ++i) {
if (_imagesPyramids[i] == nullptr) {
cerr << "SteerableViewMap warning: orientation " << i
<< " of steerable View Map whas not been computed yet" << endl;
diff --git a/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp b/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp
index 17447ced5e4..bbf9962b0e6 100644
--- a/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp
+++ b/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp
@@ -1003,11 +1003,11 @@ static void computeVeryFastVisibility(ViewMap *ioViewMap, G &grid, real epsilon)
}
}
-void ViewMapBuilder::BuildGrid(WingedEdge &we, const BBox<Vec3r> &bbox, unsigned int sceneNumFaces)
+void ViewMapBuilder::BuildGrid(WingedEdge &we, const BBox<Vec3r> &bbox, uint sceneNumFaces)
{
_Grid->clear();
Vec3r size;
- for (unsigned int i = 0; i < 3; i++) {
+ for (uint i = 0; i < 3; i++) {
size[i] = fabs(bbox.getMax()[i] - bbox.getMin()[i]);
// let make the grid 1/10 bigger to avoid numerical errors while computing triangles/cells
// intersections.
@@ -1032,7 +1032,7 @@ ViewMap *ViewMapBuilder::BuildViewMap(WingedEdge &we,
visibility_algo iAlgo,
real epsilon,
const BBox<Vec3r> &bbox,
- unsigned int sceneNumFaces)
+ uint sceneNumFaces)
{
_ViewMap = new ViewMap;
_currentId = 1;
@@ -1435,7 +1435,7 @@ void ViewMapBuilder::ComputeDetailedVisibility(ViewMap *ioViewMap,
void ViewMapBuilder::ComputeEdgesVisibility(ViewMap *ioViewMap,
WingedEdge &we,
const BBox<Vec3r> &bbox,
- unsigned int sceneNumFaces,
+ uint sceneNumFaces,
visibility_algo iAlgo,
real epsilon)
{
@@ -2270,7 +2270,7 @@ struct less_SVertex2D {
{
Vec3r A = x->point2D();
Vec3r B = y->point2D();
- for (unsigned int i = 0; i < 3; i++) {
+ for (uint i = 0; i < 3; i++) {
if (fabs(A[i] - B[i]) < epsilon) {
continue;
}
diff --git a/source/blender/freestyle/intern/winged_edge/WEdge.cpp b/source/blender/freestyle/intern/winged_edge/WEdge.cpp
index 8b9388caa86..8af34d5e0ac 100644
--- a/source/blender/freestyle/intern/winged_edge/WEdge.cpp
+++ b/source/blender/freestyle/intern/winged_edge/WEdge.cpp
@@ -500,7 +500,7 @@ WShape::WShape(WShape &iBrother)
for (v = _VertexList.begin(); v != vend; ++v) {
const vector<WEdge *> &vedgeList = (*v)->GetEdges();
vector<WEdge *> newvedgelist;
- unsigned int i;
+ uint i;
for (i = 0; i < vedgeList.size(); i++) {
WEdge *current = vedgeList[i];
edgedata *currentvedata = (edgedata *)current->userdata;
@@ -536,11 +536,11 @@ WShape::WShape(WShape &iBrother)
fend = _FaceList.end();
for (f = _FaceList.begin(); f != fend; ++f) {
- unsigned int i;
+ uint i;
const vector<WOEdge *> &oedgeList = (*f)->getEdgeList();
vector<WOEdge *> newoedgelist;
- unsigned int n = oedgeList.size();
+ uint n = oedgeList.size();
for (i = 0; i < n; i++) {
WOEdge *current = oedgeList[i];
oedgedata *currentoedata = (oedgedata *)current->userdata;
diff --git a/source/blender/freestyle/intern/winged_edge/WXEdge.cpp b/source/blender/freestyle/intern/winged_edge/WXEdge.cpp
index b18d232dbbe..c60088a219f 100644
--- a/source/blender/freestyle/intern/winged_edge/WXEdge.cpp
+++ b/source/blender/freestyle/intern/winged_edge/WXEdge.cpp
@@ -18,7 +18,7 @@ namespace Freestyle {
* *
**********************************/
-unsigned int WXFaceLayer::Get0VertexIndex() const
+uint WXFaceLayer::Get0VertexIndex() const
{
int i = 0;
int nEdges = _pWXFace->numberOfEdges();
@@ -29,7 +29,7 @@ unsigned int WXFaceLayer::Get0VertexIndex() const
}
return -1;
}
-unsigned int WXFaceLayer::GetSmoothEdgeIndex() const
+uint WXFaceLayer::GetSmoothEdgeIndex() const
{
int i = 0;
int nEdges = _pWXFace->numberOfEdges();
diff --git a/source/blender/freestyle/intern/winged_edge/WXEdgeBuilder.cpp b/source/blender/freestyle/intern/winged_edge/WXEdgeBuilder.cpp
index 3a5cdbc663c..b1daedb0cd0 100644
--- a/source/blender/freestyle/intern/winged_edge/WXEdgeBuilder.cpp
+++ b/source/blender/freestyle/intern/winged_edge/WXEdgeBuilder.cpp
@@ -30,7 +30,7 @@ void WXEdgeBuilder::visitIndexedFaceSet(IndexedFaceSet &ifs)
void WXEdgeBuilder::buildWVertices(WShape &shape, const float *vertices, unsigned vsize)
{
WXVertex *vertex;
- for (unsigned int i = 0; i < vsize; i += 3) {
+ for (uint i = 0; i < vsize; i += 3) {
vertex = new WXVertex(Vec3f(vertices[i], vertices[i + 1], vertices[i + 2]));
vertex->setId(i / 3);
shape.AddVertex(vertex);
diff --git a/source/blender/freestyle/intern/winged_edge/WingedEdgeBuilder.cpp b/source/blender/freestyle/intern/winged_edge/WingedEdgeBuilder.cpp
index 0a3ab97717b..d1389ac17c1 100644
--- a/source/blender/freestyle/intern/winged_edge/WingedEdgeBuilder.cpp
+++ b/source/blender/freestyle/intern/winged_edge/WingedEdgeBuilder.cpp
@@ -65,8 +65,8 @@ void WingedEdgeBuilder::visitNodeTransformAfter(NodeTransform &UNUSED(transform)
bool WingedEdgeBuilder::buildWShape(WShape &shape, IndexedFaceSet &ifs)
{
- unsigned int vsize = ifs.vsize();
- unsigned int nsize = ifs.nsize();
+ uint vsize = ifs.vsize();
+ uint nsize = ifs.nsize();
// soc unused - unsigned tsize = ifs.tsize();
const float *vertices = ifs.vertices();
@@ -117,21 +117,21 @@ bool WingedEdgeBuilder::buildWShape(WShape &shape, IndexedFaceSet &ifs)
// create a WVertex for each vertex
buildWVertices(shape, new_vertices, vsize);
- const unsigned int *vindices = ifs.vindices();
- const unsigned int *nindices = ifs.nindices();
- const unsigned int *tindices = nullptr;
+ const uint *vindices = ifs.vindices();
+ const uint *nindices = ifs.nindices();
+ const uint *tindices = nullptr;
if (ifs.tsize()) {
tindices = ifs.tindices();
}
- const unsigned int *mindices = nullptr;
+ const uint *mindices = nullptr;
if (ifs.msize()) {
mindices = ifs.mindices();
}
- const unsigned int *numVertexPerFace = ifs.numVertexPerFaces();
- const unsigned int numfaces = ifs.numFaces();
+ const uint *numVertexPerFace = ifs.numVertexPerFaces();
+ const uint numfaces = ifs.numFaces();
- for (unsigned int index = 0; index < numfaces; index++) {
+ for (uint index = 0; index < numfaces; index++) {
switch (faceStyle[index]) {
case IndexedFaceSet::TRIANGLE_STRIP:
buildTriangleStrip(new_vertices,
@@ -231,7 +231,7 @@ bool WingedEdgeBuilder::buildWShape(WShape &shape, IndexedFaceSet &ifs)
void WingedEdgeBuilder::buildWVertices(WShape &shape, const float *vertices, unsigned vsize)
{
WVertex *vertex;
- for (unsigned int i = 0; i < vsize; i += 3) {
+ for (uint i = 0; i < vsize; i += 3) {
vertex = new WVertex(Vec3f(vertices[i], vertices[i + 1], vertices[i + 2]));
vertex->setId(i / 3);
shape.AddVertex(vertex);
@@ -367,7 +367,7 @@ void WingedEdgeBuilder::buildTriangles(const float * /*vertices*/,
vector<bool> triangleFaceEdgeMarks;
// Each triplet of vertices is considered as an independent triangle
- for (unsigned int i = 0; i < nvertices / 3; i++) {
+ for (uint i = 0; i < nvertices / 3; i++) {
triangleVertices.push_back(currentShape->getVertexList()[vindices[3 * i] / 3]);
triangleVertices.push_back(currentShape->getVertexList()[vindices[3 * i + 1] / 3]);
triangleVertices.push_back(currentShape->getVertexList()[vindices[3 * i + 2] / 3]);
@@ -412,10 +412,10 @@ void WingedEdgeBuilder::transformVertices(const float *vertices,
const float *v = vertices;
float *pv = res;
- for (unsigned int i = 0; i < vsize / 3; i++) {
+ for (uint i = 0; i < vsize / 3; i++) {
HVec3r hv_tmp(v[0], v[1], v[2]);
HVec3r hv(transform * hv_tmp);
- for (unsigned int j = 0; j < 3; j++) {
+ for (uint j = 0; j < 3; j++) {
pv[j] = hv[j] / hv[3];
}
v += 3;
@@ -431,10 +431,10 @@ void WingedEdgeBuilder::transformNormals(const float *normals,
const float *n = normals;
float *pn = res;
- for (unsigned int i = 0; i < nsize / 3; i++) {
+ for (uint i = 0; i < nsize / 3; i++) {
Vec3r hn(n[0], n[1], n[2]);
hn = GeomUtils::rotateVector(transform, hn);
- for (unsigned int j = 0; j < 3; j++) {
+ for (uint j = 0; j < 3; j++) {
pn[j] = hn[j];
}
n += 3;