diff options
author | Lukas Stockner <lukas.stockner@freenet.de> | 2022-10-15 23:51:21 +0300 |
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committer | Lukas Stockner <lukas.stockner@freenet.de> | 2022-10-16 00:11:20 +0300 |
commit | b898330c3744669a8c3805f1560130821422cca1 (patch) | |
tree | bd8eaf87ddca4747499d6ba02482fa91c4a75d89 /source/blender/freestyle | |
parent | ebe9804cfa421b746148f3067797f16e7f460551 (diff) |
Fix T99450: Animated Holdout not updating on frame change
Problem here was that layer_collection_objects_sync wasn't called when
the holdout property is updated due to frame change, so the changed
visibility flag was never applied to ob->base_flag.
Turns out there's no real reason to handle the per-object holdout
property through the layer system. So, instead of merging both the
layer holdout and object holdout into base_flag and checking that
from the render engines, only handle the layer holdout (which can't
be animated, so no issue here) through base_flag and explicitly also
check the object holdout in the render engines.
Diffstat (limited to 'source/blender/freestyle')
-rw-r--r-- | source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp index 19589491bc4..0d41b5a773d 100644 --- a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp +++ b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp @@ -73,7 +73,8 @@ NodeGroup *BlenderFileLoader::Load() break; } - if (ob->base_flag & (BASE_HOLDOUT | BASE_INDIRECT_ONLY)) { + if ((ob->base_flag & (BASE_HOLDOUT | BASE_INDIRECT_ONLY)) || + (ob->visibility_flag & OB_HOLDOUT)) { continue; } |