diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2015-12-29 14:42:12 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2015-12-29 14:42:12 +0300 |
commit | 3666ee91326323b7599f5283bd3dd9614f495bc5 (patch) | |
tree | d29d676ebbd142b5dd1b3a8870d4cf1d443ab568 /source/blender/freestyle | |
parent | 625381509f7e71483ba9dc0eda9c88153cf7b245 (diff) |
More from T47045: Add i18n translations to render status from compo.
Also fix inconsistency for freestyle translation - we use IFACE_ everywhere
(TIP_ may be more suited, but let's be consistent first!).
Diffstat (limited to 'source/blender/freestyle')
-rw-r--r-- | source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp index 85c654ea323..dc88f69c95b 100644 --- a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp +++ b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp @@ -286,7 +286,7 @@ static bool test_edge_type_conditions(struct edge_type_condition *conditions, static void prepare(Render *re, SceneRenderLayer *srl) { // load mesh - re->i.infostr = TIP_("Freestyle: Mesh loading"); + re->i.infostr = IFACE_("Freestyle: Mesh loading"); re->stats_draw(re->sdh, &re->i); re->i.infostr = NULL; if (controller->LoadMesh(re, srl)) // returns if scene cannot be loaded or if empty @@ -469,7 +469,7 @@ static void prepare(Render *re, SceneRenderLayer *srl) return; // compute view map - re->i.infostr = TIP_("Freestyle: View map creation"); + re->i.infostr = IFACE_("Freestyle: View map creation"); re->stats_draw(re->sdh, &re->i); re->i.infostr = NULL; controller->ComputeViewMap(); @@ -624,7 +624,7 @@ Render *FRS_do_stroke_rendering(Render *re, SceneRenderLayer *srl, int render) // render and composite Freestyle result if (controller->_ViewMap) { // render strokes - re->i.infostr = TIP_("Freestyle: Stroke rendering"); + re->i.infostr = IFACE_("Freestyle: Stroke rendering"); re->stats_draw(re->sdh, &re->i); re->i.infostr = NULL; g_freestyle.scene = re->scene; |