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authorJeroen Bakker <j.bakker@atmind.nl>2019-03-19 17:41:14 +0300
committerJeroen Bakker <j.bakker@atmind.nl>2019-03-19 17:43:49 +0300
commite226460dd35b1439092888f280b00e7993d78f13 (patch)
tree8645c94e5980c145bf156edfaf35a3aded0632af /source/blender/freestyle
parent9b8eef9d9c4a337bcdb9127bec63513dd0ee7e54 (diff)
Workbench: World Clipping For Specular Transparent
When Specular Transparent materials are used the world clipping did not work on the transparent materials. The reason was that the accum shaders did not vary on the existance of the clipping planes This patch will variate the accum shaders when clipping planes are active. Reviewed By: fclem Maniphest Tasks: T61023
Diffstat (limited to 'source/blender/freestyle')
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