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authorJacques Lucke <jacques@blender.org>2021-12-06 21:05:29 +0300
committerJacques Lucke <jacques@blender.org>2021-12-06 21:13:24 +0300
commit2d4c7fa896ab4a6de163cd33746b54e67c7f8bac (patch)
tree71a0839f33a68172b15594dc76b83fe05315c273 /source/blender/functions/FN_field.hh
parent2814740f5be86fc389ba82ffbb3a40c43f47a9f5 (diff)
Geometry Nodes: reduce code duplication with new GeometyrFieldInput
Most of our field inputs are currently specific to geometry. This patch introduces a new `GeometryFieldInput` that reduces the overhead of adding new geometry field input. Differential Revision: https://developer.blender.org/D13489
Diffstat (limited to 'source/blender/functions/FN_field.hh')
-rw-r--r--source/blender/functions/FN_field.hh2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/functions/FN_field.hh b/source/blender/functions/FN_field.hh
index 28bb120bb17..da8e820c42a 100644
--- a/source/blender/functions/FN_field.hh
+++ b/source/blender/functions/FN_field.hh
@@ -440,7 +440,7 @@ class IndexFieldInput final : public FieldInput {
public:
IndexFieldInput();
- static GVArray get_index_varray(IndexMask mask, ResourceScope &scope);
+ static GVArray get_index_varray(IndexMask mask);
GVArray get_varray_for_context(const FieldContext &context,
IndexMask mask,