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authorHans Goudey <h.goudey@me.com>2022-09-07 08:06:31 +0300
committerHans Goudey <h.goudey@me.com>2022-09-07 08:06:31 +0300
commitbe038b844cb53bc228d3e98bfe09071560930cde (patch)
tree13de4a3fc3b49a8b2075a0413dc8261603fbc718 /source/blender/geometry/intern/mesh_primitive_cuboid.cc
parent20daaeffce4cf9bfe48ab7c84cb9e2b1d71d2c91 (diff)
Cleanup: Tweak naming for recently added mesh accessors
Use `verts` instead of `vertices` and `polys` instead of `polygons` in the API added in 05952aa94d33eeb50. This aligns better with existing naming where the shorter names are much more common.
Diffstat (limited to 'source/blender/geometry/intern/mesh_primitive_cuboid.cc')
-rw-r--r--source/blender/geometry/intern/mesh_primitive_cuboid.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/geometry/intern/mesh_primitive_cuboid.cc b/source/blender/geometry/intern/mesh_primitive_cuboid.cc
index 1e734a82e43..528a9e72e9e 100644
--- a/source/blender/geometry/intern/mesh_primitive_cuboid.cc
+++ b/source/blender/geometry/intern/mesh_primitive_cuboid.cc
@@ -405,8 +405,8 @@ Mesh *create_cuboid_mesh(const float3 &size,
Mesh *mesh = BKE_mesh_new_nomain(
config.vertex_count, 0, 0, config.loop_count, config.poly_count);
- MutableSpan<MVert> verts = mesh->vertices_for_write();
- MutableSpan<MPoly> polys = mesh->polygons_for_write();
+ MutableSpan<MVert> verts = mesh->verts_for_write();
+ MutableSpan<MPoly> polys = mesh->polys_for_write();
MutableSpan<MLoop> loops = mesh->loops_for_write();
calculate_vertices(config, verts);