diff options
author | Hans Goudey <h.goudey@me.com> | 2022-09-07 08:06:31 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-09-07 08:06:31 +0300 |
commit | be038b844cb53bc228d3e98bfe09071560930cde (patch) | |
tree | 13de4a3fc3b49a8b2075a0413dc8261603fbc718 /source/blender/geometry/intern/realize_instances.cc | |
parent | 20daaeffce4cf9bfe48ab7c84cb9e2b1d71d2c91 (diff) |
Cleanup: Tweak naming for recently added mesh accessors
Use `verts` instead of `vertices` and `polys` instead of `polygons`
in the API added in 05952aa94d33eeb50. This aligns better with
existing naming where the shorter names are much more common.
Diffstat (limited to 'source/blender/geometry/intern/realize_instances.cc')
-rw-r--r-- | source/blender/geometry/intern/realize_instances.cc | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/geometry/intern/realize_instances.cc b/source/blender/geometry/intern/realize_instances.cc index 8d1c43866eb..b230b938ee9 100644 --- a/source/blender/geometry/intern/realize_instances.cc +++ b/source/blender/geometry/intern/realize_instances.cc @@ -864,9 +864,9 @@ static AllMeshesInfo preprocess_meshes(const GeometrySet &geometry_set, MeshRealizeInfo &mesh_info = info.realize_info[mesh_index]; const Mesh *mesh = info.order[mesh_index]; mesh_info.mesh = mesh; - mesh_info.verts = mesh->vertices(); + mesh_info.verts = mesh->verts(); mesh_info.edges = mesh->edges(); - mesh_info.polys = mesh->polygons(); + mesh_info.polys = mesh->polys(); mesh_info.loops = mesh->loops(); /* Create material index mapping. */ @@ -1046,9 +1046,9 @@ static void execute_realize_mesh_tasks(const RealizeInstancesOptions &options, MeshComponent &dst_component = r_realized_geometry.get_component_for_write<MeshComponent>(); dst_component.replace(dst_mesh); bke::MutableAttributeAccessor dst_attributes = bke::mesh_attributes_for_write(*dst_mesh); - MutableSpan<MVert> dst_verts = dst_mesh->vertices_for_write(); + MutableSpan<MVert> dst_verts = dst_mesh->verts_for_write(); MutableSpan<MEdge> dst_edges = dst_mesh->edges_for_write(); - MutableSpan<MPoly> dst_polys = dst_mesh->polygons_for_write(); + MutableSpan<MPoly> dst_polys = dst_mesh->polys_for_write(); MutableSpan<MLoop> dst_loops = dst_mesh->loops_for_write(); /* Copy settings from the first input geometry set with a mesh. */ |