Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <campbell@blender.org>2022-01-26 08:06:22 +0300
committerCampbell Barton <campbell@blender.org>2022-01-26 08:06:22 +0300
commitb06fff4737e5a18bb999f6633c7df67dda63ace7 (patch)
treeb2efcf91d1d2e2c2119b9176393469f56006548f /source/blender/geometry
parent94d2a611ec0cb66d24828aa8d21e5a1173cc8c13 (diff)
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/geometry')
-rw-r--r--source/blender/geometry/GEO_mesh_merge_by_distance.hh8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/geometry/GEO_mesh_merge_by_distance.hh b/source/blender/geometry/GEO_mesh_merge_by_distance.hh
index 00ba45f9dd2..1d64680a02b 100644
--- a/source/blender/geometry/GEO_mesh_merge_by_distance.hh
+++ b/source/blender/geometry/GEO_mesh_merge_by_distance.hh
@@ -33,8 +33,8 @@ namespace blender::geometry {
* Merge selected vertices into other selected vertices within the \a merge_distance. The merged
* indices favor speed over accuracy, since the results will depend on the order of the vertices.
*
- * \returns std::nullopt if the mesh should not be changed (no vertices are merged), in order to
- * avoid copying the input. Otherwise returns the new mesh with merged geoemetry.
+ * \returns #std::nullopt if the mesh should not be changed (no vertices are merged), in order to
+ * avoid copying the input. Otherwise returns the new mesh with merged geometry.
*/
std::optional<Mesh *> mesh_merge_by_distance_all(const Mesh &mesh,
IndexMask selection,
@@ -44,8 +44,8 @@ std::optional<Mesh *> mesh_merge_by_distance_all(const Mesh &mesh,
* Merge selected vertices along edges to other selected vertices. Only vertices connected by edges
* are considered for merging.
*
- * \returns std::nullopt if the mesh should not be changed (no vertices are merged), in order to
- * avoid copying the input. Otherwise returns the new mesh with merged geoemetry.
+ * \returns #std::nullopt if the mesh should not be changed (no vertices are merged), in order to
+ * avoid copying the input. Otherwise returns the new mesh with merged geometry.
*/
std::optional<Mesh *> mesh_merge_by_distance_connected(const Mesh &mesh,
Span<bool> selection,