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author | Chris Blackbourn <chrisbblend@gmail.com> | 2022-08-04 02:11:41 +0300 |
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committer | Chris Blackbourn <chrisbblend@gmail.com> | 2022-08-04 02:11:41 +0300 |
commit | dcf50cf046682bf6279dcc37497b89a3ddd965a1 (patch) | |
tree | 1bb46597b9bfc900a39cc58a81bca3d62fda1233 /source/blender/geometry | |
parent | 82880176355958b1f948dd9ddce300261a6cc1a0 (diff) |
Fix T100132: Disable winding when calculating islands for uv sculpt tools
Winding was originally added to island detection in 5197aa04c6bd.
However the sculpt tools can flip faces, potentially creating orphaned
islands if winding is enabled.
Differential Revision: https://developer.blender.org/D15600
Diffstat (limited to 'source/blender/geometry')
0 files changed, 0 insertions, 0 deletions