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authorYimingWu <xp8110@outlook.com>2022-01-22 11:13:44 +0300
committerYimingWu <xp8110@outlook.com>2022-01-22 11:13:44 +0300
commit5ae76fae90da795891e7edccc14bccf36f93da54 (patch)
tree17b18e69bb7fcc46fd49151942fbb591e3b6e58b /source/blender/gpencil_modifiers/intern/MOD_gpencillineart.c
parente88d966737c1e4c246f92d21fbe31c4eb702678c (diff)
LineArt: Noise tolerant chaining.
Instead of splitting it at each occlusion change, it tolerates short segments of "zig-zag" occlusion incoherence and doesn't split the chain at these points, thus creating a much smoother result. Reviewed By: Antonio Vazquez (antoniov), Aleš Jelovčan (frogstomp) Differential Revision: https://developer.blender.org/D13851
Diffstat (limited to 'source/blender/gpencil_modifiers/intern/MOD_gpencillineart.c')
-rw-r--r--source/blender/gpencil_modifiers/intern/MOD_gpencillineart.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencillineart.c b/source/blender/gpencil_modifiers/intern/MOD_gpencillineart.c
index 59937bb0757..1dc6816980c 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencillineart.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencillineart.c
@@ -607,6 +607,7 @@ static void chaining_panel_draw(const bContext *UNUSED(C), Panel *panel)
uiItemR(col, ptr, "use_fuzzy_all", 0, NULL, ICON_NONE);
uiItemR(col, ptr, "use_loose_edge_chain", 0, IFACE_("Loose Edges"), ICON_NONE);
uiItemR(col, ptr, "use_loose_as_contour", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_detail_preserve", 0, NULL, ICON_NONE);
uiItemR(col, ptr, "use_geometry_space_chain", 0, IFACE_("Geometry Space"), ICON_NONE);
uiItemR(layout,