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author | Campbell Barton <ideasman42@gmail.com> | 2021-12-09 12:11:29 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-12-09 12:11:29 +0300 |
commit | 15a428eab0e0a0ca63953d71e8fc719e4a06c612 (patch) | |
tree | 7d4581c41890bb589fed0fffe917dd87a3b4eac8 /source/blender/gpencil_modifiers/intern/lineart/lineart_chain.c | |
parent | 8aed5dbcf8e05675be8128b6197026e480622254 (diff) |
Cleanup: move public doc-strings into headers for 'gpencil_modifiers'
Removed doc-strings for operator definitions as they didn't provide
useful information in addition to the operators own description.
Ref T92709
Diffstat (limited to 'source/blender/gpencil_modifiers/intern/lineart/lineart_chain.c')
-rw-r--r-- | source/blender/gpencil_modifiers/intern/lineart/lineart_chain.c | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_chain.c b/source/blender/gpencil_modifiers/intern/lineart/lineart_chain.c index 88dcfb89c25..0deb8b1c335 100644 --- a/source/blender/gpencil_modifiers/intern/lineart/lineart_chain.c +++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_chain.c @@ -794,11 +794,6 @@ static LineartChainRegisterEntry *lineart_chain_get_closest_cre(LineartRenderBuf return closest_cre; } -/** - * This function only connects two different chains. It will not do any clean up or smart chaining. - * So no: removing overlapping chains, removal of short isolated segments, and no loop reduction is - * implemented yet. - */ void MOD_lineart_chain_connect(LineartRenderBuffer *rb) { LineartEdgeChain *ec; @@ -881,9 +876,6 @@ void MOD_lineart_chain_connect(LineartRenderBuffer *rb) } } -/** - * Length is in image space. - */ float MOD_lineart_chain_compute_length(LineartEdgeChain *ec) { LineartEdgeChainItem *eci; @@ -1072,10 +1064,6 @@ void MOD_lineart_chain_clip_at_border(LineartRenderBuffer *rb) } } -/** - * This should always be the last stage!, see the end of - * #MOD_lineart_chain_split_for_fixed_occlusion(). - */ void MOD_lineart_chain_split_angle(LineartRenderBuffer *rb, float angle_threshold_rad) { LineartEdgeChain *ec, *new_ec; |