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authorCampbell Barton <campbell@blender.org>2022-06-27 10:29:57 +0300
committerCampbell Barton <campbell@blender.org>2022-06-27 10:29:57 +0300
commit7b6b740ace1e56a8217fb44ed9fd3cf0c0a324f4 (patch)
tree1cad6b26f7b999ad5f8dafe1002fb397d997f719 /source/blender/gpencil_modifiers
parente1c0d18598546040b2c5f130d720d45d38639910 (diff)
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/gpencil_modifiers')
-rw-r--r--source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h4
-rw-r--r--source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c2
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h b/source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h
index e90d3dc34c5..f2744613205 100644
--- a/source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h
+++ b/source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h
@@ -309,7 +309,7 @@ typedef struct LineartData {
LineartElementLinkNode *isect_scheduled_up_to;
int isect_scheduled_up_to_index;
- /* Note: Data inside #pending_edges are allocated with MEM_xxx call instead of in pool. */
+ /* NOTE: Data inside #pending_edges are allocated with MEM_xxx call instead of in pool. */
struct LineartPendingEdges pending_edges;
int scheduled_count;
@@ -382,7 +382,7 @@ typedef struct LineartObjectInfo {
bool free_use_mesh;
- /* Note: Data inside #pending_edges are allocated with MEM_xxx call instead of in pool. */
+ /** NOTE: Data inside #pending_edges are allocated with MEM_xxx call instead of in pool. */
struct LineartPendingEdges pending_edges;
} LineartObjectInfo;
diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c
index c7b2104a6e6..7d0150c9f9e 100644
--- a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c
+++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c
@@ -1772,7 +1772,7 @@ static void lineart_add_edge_to_array_thread(LineartObjectInfo *obi, LineartEdge
lineart_add_edge_to_array(&obi->pending_edges, e);
}
-/* Note: For simplicity, this function doesn't actually do anything if you already have data in
+/* NOTE: For simplicity, this function doesn't actually do anything if you already have data in
* #pe. */
static void lineart_finalize_object_edge_array_reserve(LineartPendingEdges *pe, int count)
{