diff options
author | Campbell Barton <campbell@blender.org> | 2022-06-27 10:29:57 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-06-27 10:29:57 +0300 |
commit | 7b6b740ace1e56a8217fb44ed9fd3cf0c0a324f4 (patch) | |
tree | 1cad6b26f7b999ad5f8dafe1002fb397d997f719 /source/blender/gpencil_modifiers | |
parent | e1c0d18598546040b2c5f130d720d45d38639910 (diff) |
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/gpencil_modifiers')
-rw-r--r-- | source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h | 4 | ||||
-rw-r--r-- | source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h b/source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h index e90d3dc34c5..f2744613205 100644 --- a/source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h +++ b/source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h @@ -309,7 +309,7 @@ typedef struct LineartData { LineartElementLinkNode *isect_scheduled_up_to; int isect_scheduled_up_to_index; - /* Note: Data inside #pending_edges are allocated with MEM_xxx call instead of in pool. */ + /* NOTE: Data inside #pending_edges are allocated with MEM_xxx call instead of in pool. */ struct LineartPendingEdges pending_edges; int scheduled_count; @@ -382,7 +382,7 @@ typedef struct LineartObjectInfo { bool free_use_mesh; - /* Note: Data inside #pending_edges are allocated with MEM_xxx call instead of in pool. */ + /** NOTE: Data inside #pending_edges are allocated with MEM_xxx call instead of in pool. */ struct LineartPendingEdges pending_edges; } LineartObjectInfo; diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c index c7b2104a6e6..7d0150c9f9e 100644 --- a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c +++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c @@ -1772,7 +1772,7 @@ static void lineart_add_edge_to_array_thread(LineartObjectInfo *obi, LineartEdge lineart_add_edge_to_array(&obi->pending_edges, e); } -/* Note: For simplicity, this function doesn't actually do anything if you already have data in +/* NOTE: For simplicity, this function doesn't actually do anything if you already have data in * #pe. */ static void lineart_finalize_object_edge_array_reserve(LineartPendingEdges *pe, int count) { |