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authorOmar Emara <mail@OmarEmara.dev>2022-10-11 14:22:52 +0300
committerOmar Emara <mail@OmarEmara.dev>2022-10-11 14:22:52 +0300
commit0037411f55ec3da4cfad79575d5531869ae5dc38 (patch)
tree92070a51c4ee039729fe2192649602b76b3af244 /source/blender/gpu/CMakeLists.txt
parentf6a69920313255277ad1c21fcb813ee6ac774db7 (diff)
Realtime Compositor: Implement parallel reduction
This patch implements generic parallel reduction for the realtime compositor and implements the Levels operation as an example. This patch also introduces the notion of a "Compositor Algorithm", which is a reusable operation that can be used to construct other operations. Differential Revision: https://developer.blender.org/D16184 Reviewed By: Clement Foucault
Diffstat (limited to 'source/blender/gpu/CMakeLists.txt')
-rw-r--r--source/blender/gpu/CMakeLists.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt
index e2285a3fd3e..34d53eaa230 100644
--- a/source/blender/gpu/CMakeLists.txt
+++ b/source/blender/gpu/CMakeLists.txt
@@ -346,6 +346,7 @@ set(GLSL_SRC
shaders/compositor/compositor_morphological_distance_feather.glsl
shaders/compositor/compositor_morphological_distance_threshold.glsl
shaders/compositor/compositor_morphological_step.glsl
+ shaders/compositor/compositor_parallel_reduction.glsl
shaders/compositor/compositor_projector_lens_distortion.glsl
shaders/compositor/compositor_realize_on_domain.glsl
shaders/compositor/compositor_screen_lens_distortion.glsl
@@ -626,6 +627,7 @@ set(SRC_SHADER_CREATE_INFOS
shaders/compositor/infos/compositor_morphological_distance_info.hh
shaders/compositor/infos/compositor_morphological_distance_threshold_info.hh
shaders/compositor/infos/compositor_morphological_step_info.hh
+ shaders/compositor/infos/compositor_parallel_reduction_info.hh
shaders/compositor/infos/compositor_projector_lens_distortion_info.hh
shaders/compositor/infos/compositor_realize_on_domain_info.hh
shaders/compositor/infos/compositor_screen_lens_distortion_info.hh