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authorCampbell Barton <ideasman42@gmail.com>2012-08-11 17:32:19 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-08-11 17:32:19 +0400
commitbe4ae581fff820cefc21d150080e13f621b99cdd (patch)
tree35fda94428817fb6a776c9dc652cb0e975072923 /source/blender/gpu/CMakeLists.txt
parent81272e28a0da2c654c070540279a8d12f349bcb3 (diff)
simplified data_to_c macro in cmake
Diffstat (limited to 'source/blender/gpu/CMakeLists.txt')
-rw-r--r--source/blender/gpu/CMakeLists.txt27
1 files changed, 6 insertions, 21 deletions
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt
index 8b0d9e3fac4..9ce42d9e0bb 100644
--- a/source/blender/gpu/CMakeLists.txt
+++ b/source/blender/gpu/CMakeLists.txt
@@ -58,27 +58,12 @@ set(SRC
intern/gpu_codegen.h
)
-data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_material.glsl
- ${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_material.glsl.c
- datatoc_gpu_shader_material_glsl SRC)
-data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_vertex.glsl
- ${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_vertex.glsl.c
- datatoc_gpu_shader_vertex_glsl SRC)
-data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_sep_gaussian_blur_frag.glsl
- ${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_sep_gaussian_blur_frag.glsl.c
- datatoc_gpu_shader_sep_gaussian_blur_frag_glsl SRC)
-data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_sep_gaussian_blur_vert.glsl
- ${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_sep_gaussian_blur_vert.glsl.c
- datatoc_gpu_shader_sep_gaussian_blur_vert_glsl SRC)
-data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_material.glsl
- ${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_material.glsl.c
- datatoc_gpu_shader_material_glsl SRC)
-data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_vsm_store_frag.glsl
- ${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_vsm_store_frag.glsl.c
- datatoc_gpu_shader_vsm_store_frag_glsl SRC)
-data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_vsm_store_vert.glsl
- ${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_vsm_store_vert.glsl.c
- datatoc_gpu_shader_vsm_store_vert_glsl SRC)
+data_to_c_simple(shaders/gpu_shader_material.glsl SRC)
+data_to_c_simple(shaders/gpu_shader_vertex.glsl SRC)
+data_to_c_simple(shaders/gpu_shader_sep_gaussian_blur_frag.glsl SRC)
+data_to_c_simple(shaders/gpu_shader_sep_gaussian_blur_vert.glsl SRC)
+data_to_c_simple(shaders/gpu_shader_vsm_store_frag.glsl SRC)
+data_to_c_simple(shaders/gpu_shader_vsm_store_vert.glsl SRC)
if(WITH_MOD_SMOKE)
add_definitions(-DWITH_SMOKE)