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authorCampbell Barton <ideasman42@gmail.com>2010-11-29 07:35:56 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-11-29 07:35:56 +0300
commite8397e6193452f6e93a19c5aa31d5effaff54f25 (patch)
treec4adb230624abb1c92b31482605e1927e819e6d2 /source/blender/gpu/CMakeLists.txt
parent4c82be95fdaa4bef2f186b12ac28f58fa9a40564 (diff)
include headers in cmake source, added a script to check for consistency, reporting missing headers & C files.
this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too.
Diffstat (limited to 'source/blender/gpu/CMakeLists.txt')
-rw-r--r--source/blender/gpu/CMakeLists.txt6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt
index 4045e83dafa..63dedc75226 100644
--- a/source/blender/gpu/CMakeLists.txt
+++ b/source/blender/gpu/CMakeLists.txt
@@ -44,6 +44,12 @@ SET(SRC
intern/gpu_material.c
intern/gpu_shader_material.glsl.c
intern/gpu_shader_vertex.glsl.c
+
+ GPU_buffers.h
+ GPU_draw.h
+ GPU_extensions.h
+ GPU_material.h
+ intern/gpu_codegen.h
)
ADD_DEFINITIONS(-DGLEW_STATIC)