Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDalai Felinto <dalai@blender.org>2021-09-23 16:53:38 +0300
committerDalai Felinto <dalai@blender.org>2021-09-23 18:41:11 +0300
commitd0493796a6f40db8dcdd4a9058b98a69282d4759 (patch)
tree7f9e26a80147fc473d2c6a705cfa89a87302bd97 /source/blender/gpu/CMakeLists.txt
parentf11bcb5a80eb106560678c8c60be32ad997d6641 (diff)
Cleanup: Remove hardcoded values and rename keyframe shape shaders
No functional change. The shader is complicated by itself, having hardcoded values makes it even more cryptic. I also renamed the shader because the shader is not for the keyfarme diamond only, but for all the keyframe shapes. Differential Revision: https://developer.blender.org/D12615
Diffstat (limited to 'source/blender/gpu/CMakeLists.txt')
-rw-r--r--source/blender/gpu/CMakeLists.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt
index b7dc3210c41..df370c7079b 100644
--- a/source/blender/gpu/CMakeLists.txt
+++ b/source/blender/gpu/CMakeLists.txt
@@ -268,8 +268,8 @@ data_to_c_simple(shaders/gpu_shader_2D_edituvs_stretch_vert.glsl SRC)
data_to_c_simple(shaders/gpu_shader_text_vert.glsl SRC)
data_to_c_simple(shaders/gpu_shader_text_frag.glsl SRC)
-data_to_c_simple(shaders/gpu_shader_keyframe_diamond_vert.glsl SRC)
-data_to_c_simple(shaders/gpu_shader_keyframe_diamond_frag.glsl SRC)
+data_to_c_simple(shaders/gpu_shader_keyframe_shape_vert.glsl SRC)
+data_to_c_simple(shaders/gpu_shader_keyframe_shape_frag.glsl SRC)
data_to_c_simple(shaders/gpu_shader_codegen_lib.glsl SRC)