diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2018-08-14 22:37:31 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-08-14 22:46:13 +0300 |
commit | 4a3348cfe049620b9f8bcf421562ff8264bc79fa (patch) | |
tree | 54392240b6a6f491be64899de7efee0ae13b69ea /source/blender/gpu/CMakeLists.txt | |
parent | 4fcca6a0abb4bc19854c0a41c00725954345248d (diff) |
GPUShader: Remove some of the unused shaders
keeping GPU_SHADER_SMOKE until other occurences are removed.
Diffstat (limited to 'source/blender/gpu/CMakeLists.txt')
-rw-r--r-- | source/blender/gpu/CMakeLists.txt | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt index 938c074920c..1765be552e5 100644 --- a/source/blender/gpu/CMakeLists.txt +++ b/source/blender/gpu/CMakeLists.txt @@ -87,20 +87,7 @@ set(SRC intern/gpu_vertex_format.c intern/gpu_viewport.c - shaders/gpu_shader_fx_lib.glsl - shaders/gpu_shader_fx_ssao_frag.glsl - shaders/gpu_shader_fx_dof_frag.glsl - shaders/gpu_shader_fx_dof_vert.glsl - shaders/gpu_shader_fx_dof_hq_frag.glsl - shaders/gpu_shader_fx_dof_hq_vert.glsl - shaders/gpu_shader_fx_dof_hq_geo.glsl shaders/gpu_shader_material.glsl - shaders/gpu_shader_sep_gaussian_blur_frag.glsl - shaders/gpu_shader_sep_gaussian_blur_vert.glsl - shaders/gpu_shader_vertex.glsl - shaders/gpu_shader_vsm_store_frag.glsl - shaders/gpu_shader_vsm_store_vert.glsl - shaders/gpu_shader_fx_depth_resolve.glsl shaders/gpu_shader_fire_frag.glsl shaders/gpu_shader_smoke_frag.glsl shaders/gpu_shader_smoke_vert.glsl @@ -245,12 +232,6 @@ data_to_c_simple(shaders/gpu_shader_fire_frag.glsl SRC) data_to_c_simple(shaders/gpu_shader_smoke_frag.glsl SRC) data_to_c_simple(shaders/gpu_shader_smoke_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_material.glsl SRC) -data_to_c_simple(shaders/gpu_shader_sep_gaussian_blur_frag.glsl SRC) -data_to_c_simple(shaders/gpu_shader_sep_gaussian_blur_vert.glsl SRC) -data_to_c_simple(shaders/gpu_shader_vertex.glsl SRC) -data_to_c_simple(shaders/gpu_shader_vertex_world.glsl SRC) -data_to_c_simple(shaders/gpu_shader_vsm_store_frag.glsl SRC) -data_to_c_simple(shaders/gpu_shader_vsm_store_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_gpencil_stroke_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_gpencil_stroke_frag.glsl SRC) |