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author | Clément Foucault <foucault.clem@gmail.com> | 2020-07-28 21:04:15 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-07-29 16:03:02 +0300 |
commit | e4ee9de63899e2da58cdfdd9cbf2ac5bb2e3755a (patch) | |
tree | f9286b70d576a5435c8fcd566dcacdbb002dee3d /source/blender/gpu/CMakeLists.txt | |
parent | 18d2db22ff12ca0fbe04ee94737176a2908127e7 (diff) |
GPU: Move gpu_shader.c to C++
We split builtin shader support to its own file to avoid
converting code (lack of designated initializer in C++)
and to reduce file size.
Diffstat (limited to 'source/blender/gpu/CMakeLists.txt')
-rw-r--r-- | source/blender/gpu/CMakeLists.txt | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt index de57bc012e0..925c873181f 100644 --- a/source/blender/gpu/CMakeLists.txt +++ b/source/blender/gpu/CMakeLists.txt @@ -75,7 +75,8 @@ set(SRC intern/gpu_select.c intern/gpu_select_pick.c intern/gpu_select_sample_query.c - intern/gpu_shader.c + intern/gpu_shader.cc + intern/gpu_shader_builtin.c intern/gpu_shader_interface.c intern/gpu_state.cc intern/gpu_texture.cc |