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author | mano-wii <germano.costa@ig.com.br> | 2019-07-30 12:46:59 +0300 |
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committer | mano-wii <germano.costa@ig.com.br> | 2019-07-30 12:46:59 +0300 |
commit | 651d8bfd98db11eb58018412cc030cfe2705c519 (patch) | |
tree | c1d0dbd948383c61636261a1ad113d094577e97e /source/blender/gpu/CMakeLists.txt | |
parent | a85963bed86bb25b29a70f893cc9e9279a0b9d15 (diff) |
3D View: Move selection API to a Selection engine.
This commit moves the API of selecting faces, vertices and edges to a DRW manager engine.
Reviewers: campbellbarton, fclem
Subscribers: jbakker, brecht
Differential Revision: https://developer.blender.org/D5090
Diffstat (limited to 'source/blender/gpu/CMakeLists.txt')
-rw-r--r-- | source/blender/gpu/CMakeLists.txt | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt index f30eff1484b..c620644a5f8 100644 --- a/source/blender/gpu/CMakeLists.txt +++ b/source/blender/gpu/CMakeLists.txt @@ -221,9 +221,6 @@ data_to_c_simple(shaders/gpu_shader_2D_edituvs_edges_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_2D_edituvs_faces_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_2D_edituvs_stretch_vert.glsl SRC) -data_to_c_simple(shaders/gpu_shader_3D_selection_id_vert.glsl SRC) -data_to_c_simple(shaders/gpu_shader_selection_id_frag.glsl SRC) - data_to_c_simple(shaders/gpu_shader_text_simple_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_text_simple_geom.glsl SRC) data_to_c_simple(shaders/gpu_shader_text_vert.glsl SRC) |