diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-08-11 17:32:19 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-08-11 17:32:19 +0400 |
commit | be4ae581fff820cefc21d150080e13f621b99cdd (patch) | |
tree | 35fda94428817fb6a776c9dc652cb0e975072923 /source/blender/gpu/CMakeLists.txt | |
parent | 81272e28a0da2c654c070540279a8d12f349bcb3 (diff) |
simplified data_to_c macro in cmake
Diffstat (limited to 'source/blender/gpu/CMakeLists.txt')
-rw-r--r-- | source/blender/gpu/CMakeLists.txt | 27 |
1 files changed, 6 insertions, 21 deletions
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt index 8b0d9e3fac4..9ce42d9e0bb 100644 --- a/source/blender/gpu/CMakeLists.txt +++ b/source/blender/gpu/CMakeLists.txt @@ -58,27 +58,12 @@ set(SRC intern/gpu_codegen.h ) -data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_material.glsl - ${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_material.glsl.c - datatoc_gpu_shader_material_glsl SRC) -data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_vertex.glsl - ${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_vertex.glsl.c - datatoc_gpu_shader_vertex_glsl SRC) -data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_sep_gaussian_blur_frag.glsl - ${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_sep_gaussian_blur_frag.glsl.c - datatoc_gpu_shader_sep_gaussian_blur_frag_glsl SRC) -data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_sep_gaussian_blur_vert.glsl - ${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_sep_gaussian_blur_vert.glsl.c - datatoc_gpu_shader_sep_gaussian_blur_vert_glsl SRC) -data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_material.glsl - ${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_material.glsl.c - datatoc_gpu_shader_material_glsl SRC) -data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_vsm_store_frag.glsl - ${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_vsm_store_frag.glsl.c - datatoc_gpu_shader_vsm_store_frag_glsl SRC) -data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/shaders/gpu_shader_vsm_store_vert.glsl - ${CMAKE_CURRENT_BINARY_DIR}/shaders/gpu_shader_vsm_store_vert.glsl.c - datatoc_gpu_shader_vsm_store_vert_glsl SRC) +data_to_c_simple(shaders/gpu_shader_material.glsl SRC) +data_to_c_simple(shaders/gpu_shader_vertex.glsl SRC) +data_to_c_simple(shaders/gpu_shader_sep_gaussian_blur_frag.glsl SRC) +data_to_c_simple(shaders/gpu_shader_sep_gaussian_blur_vert.glsl SRC) +data_to_c_simple(shaders/gpu_shader_vsm_store_frag.glsl SRC) +data_to_c_simple(shaders/gpu_shader_vsm_store_vert.glsl SRC) if(WITH_MOD_SMOKE) add_definitions(-DWITH_SMOKE) |