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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/gpu/CMakeLists.txt
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/gpu/CMakeLists.txt')
-rw-r--r--source/blender/gpu/CMakeLists.txt178
1 files changed, 89 insertions, 89 deletions
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt
index 02f31b9664e..f949a79d039 100644
--- a/source/blender/gpu/CMakeLists.txt
+++ b/source/blender/gpu/CMakeLists.txt
@@ -23,113 +23,113 @@
# bf_gpu is allowed to have opengl regardless of this option.
if(NOT WITH_OPENGL)
- add_definitions(-DWITH_OPENGL)
+ add_definitions(-DWITH_OPENGL)
endif()
set(INC
- .
- ../blenkernel
- ../blenlib
- ../bmesh
- ../imbuf
- ../makesdna
- ../makesrna
- ../draw
+ .
+ ../blenkernel
+ ../blenlib
+ ../bmesh
+ ../imbuf
+ ../makesdna
+ ../makesrna
+ ../draw
- ../editors/include
+ ../editors/include
- # For node muting stuff...
- ../nodes
- ../nodes/intern
+ # For node muting stuff...
+ ../nodes
+ ../nodes/intern
- ../../../intern/glew-mx
- ../../../intern/guardedalloc
- ../../../intern/smoke/extern
+ ../../../intern/glew-mx
+ ../../../intern/guardedalloc
+ ../../../intern/smoke/extern
)
set(INC_SYS
- ${GLEW_INCLUDE_PATH}
+ ${GLEW_INCLUDE_PATH}
)
set(SRC
- intern/gpu_attr_binding.c
- intern/gpu_batch.c
- intern/gpu_batch_presets.c
- intern/gpu_batch_utils.c
- intern/gpu_buffers.c
- intern/gpu_codegen.c
- intern/gpu_context.cpp
- intern/gpu_debug.c
- intern/gpu_draw.c
- intern/gpu_element.c
- intern/gpu_extensions.c
- intern/gpu_framebuffer.c
- intern/gpu_immediate.c
- intern/gpu_immediate_util.c
- intern/gpu_init_exit.c
- intern/gpu_material.c
- intern/gpu_matrix.c
- intern/gpu_primitive.c
- intern/gpu_select.c
- intern/gpu_select_pick.c
- intern/gpu_select_sample_query.c
- intern/gpu_shader.c
- intern/gpu_shader_interface.c
- intern/gpu_state.c
- intern/gpu_texture.c
- intern/gpu_uniformbuffer.c
- intern/gpu_vertex_buffer.c
- intern/gpu_vertex_format.c
- intern/gpu_viewport.c
+ intern/gpu_attr_binding.c
+ intern/gpu_batch.c
+ intern/gpu_batch_presets.c
+ intern/gpu_batch_utils.c
+ intern/gpu_buffers.c
+ intern/gpu_codegen.c
+ intern/gpu_context.cpp
+ intern/gpu_debug.c
+ intern/gpu_draw.c
+ intern/gpu_element.c
+ intern/gpu_extensions.c
+ intern/gpu_framebuffer.c
+ intern/gpu_immediate.c
+ intern/gpu_immediate_util.c
+ intern/gpu_init_exit.c
+ intern/gpu_material.c
+ intern/gpu_matrix.c
+ intern/gpu_primitive.c
+ intern/gpu_select.c
+ intern/gpu_select_pick.c
+ intern/gpu_select_sample_query.c
+ intern/gpu_shader.c
+ intern/gpu_shader_interface.c
+ intern/gpu_state.c
+ intern/gpu_texture.c
+ intern/gpu_uniformbuffer.c
+ intern/gpu_vertex_buffer.c
+ intern/gpu_vertex_format.c
+ intern/gpu_viewport.c
- GPU_attr_binding.h
- GPU_batch.h
- GPU_batch_presets.h
- GPU_batch_utils.h
- GPU_buffers.h
- GPU_common.h
- GPU_context.h
- GPU_debug.h
- GPU_draw.h
- GPU_element.h
- GPU_extensions.h
- GPU_framebuffer.h
- GPU_glew.h
- GPU_immediate.h
- GPU_immediate_util.h
- GPU_init_exit.h
- GPU_legacy_stubs.h
- GPU_material.h
- GPU_matrix.h
- GPU_primitive.h
- GPU_select.h
- GPU_shader.h
- GPU_shader_interface.h
- GPU_state.h
- GPU_texture.h
- GPU_uniformbuffer.h
- GPU_vertex_buffer.h
- GPU_vertex_format.h
- GPU_viewport.h
+ GPU_attr_binding.h
+ GPU_batch.h
+ GPU_batch_presets.h
+ GPU_batch_utils.h
+ GPU_buffers.h
+ GPU_common.h
+ GPU_context.h
+ GPU_debug.h
+ GPU_draw.h
+ GPU_element.h
+ GPU_extensions.h
+ GPU_framebuffer.h
+ GPU_glew.h
+ GPU_immediate.h
+ GPU_immediate_util.h
+ GPU_init_exit.h
+ GPU_legacy_stubs.h
+ GPU_material.h
+ GPU_matrix.h
+ GPU_primitive.h
+ GPU_select.h
+ GPU_shader.h
+ GPU_shader_interface.h
+ GPU_state.h
+ GPU_texture.h
+ GPU_uniformbuffer.h
+ GPU_vertex_buffer.h
+ GPU_vertex_format.h
+ GPU_viewport.h
- intern/gpu_attr_binding_private.h
- intern/gpu_batch_private.h
- intern/gpu_codegen.h
- intern/gpu_context_private.h
- intern/gpu_primitive_private.h
- intern/gpu_private.h
- intern/gpu_select_private.h
- intern/gpu_shader_private.h
- intern/gpu_vertex_format_private.h
+ intern/gpu_attr_binding_private.h
+ intern/gpu_batch_private.h
+ intern/gpu_codegen.h
+ intern/gpu_context_private.h
+ intern/gpu_primitive_private.h
+ intern/gpu_private.h
+ intern/gpu_select_private.h
+ intern/gpu_shader_private.h
+ intern/gpu_vertex_format_private.h
)
set(LIB
)
if(NOT WITH_SYSTEM_GLEW)
- list(APPEND LIB
- ${BLENDER_GLEW_LIBRARIES}
- )
+ list(APPEND LIB
+ ${BLENDER_GLEW_LIBRARIES}
+ )
endif()
data_to_c_simple(shaders/gpu_shader_depth_only_frag.glsl SRC)
@@ -255,13 +255,13 @@ data_to_c_simple(shaders/gpu_shader_cfg_world_clip_lib.glsl SRC)
if(WITH_MOD_SMOKE)
- add_definitions(-DWITH_SMOKE)
+ add_definitions(-DWITH_SMOKE)
endif()
add_definitions(${GL_DEFINITIONS})
if(WITH_IMAGE_DDS)
- add_definitions(-DWITH_DDS)
+ add_definitions(-DWITH_DDS)
endif()
blender_add_lib(bf_gpu "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")