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author | Campbell Barton <campbell@blender.org> | 2022-07-15 15:14:04 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-07-15 15:16:44 +0300 |
commit | 00dc7477022acdd969e4d709a235c0be819efa6c (patch) | |
tree | b6bd65095c8ce50520a638cddf2d843963369fc1 /source/blender/gpu/CMakeLists.txt | |
parent | 180db0f752c88d3bbd47774a0f7c9a31de5a3864 (diff) |
Fix T99706: Crash rendering with headless builds
When rendering with headless builds, show an error instead of crashing.
Previously GPU_backend_init was called indirectly from
DRW_opengl_context_create, a new function is now called from the window
manager (GPU_backend_init_once), so it's possible to check if the GPU
has a back-end.
This also disables the `bgl` Python module when building WITH_HEADLESS.
Reviewed By: fclem
Ref D15463
Diffstat (limited to 'source/blender/gpu/CMakeLists.txt')
-rw-r--r-- | source/blender/gpu/CMakeLists.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt index 0cb92e02515..774f2a0f312 100644 --- a/source/blender/gpu/CMakeLists.txt +++ b/source/blender/gpu/CMakeLists.txt @@ -5,7 +5,7 @@ # to more easily highlight code-paths in other libraries that need to be refactored, # bf_gpu is allowed to have opengl regardless of this option. -if(NOT WITH_OPENGL AND NOT WITH_METAL_BACKEND) +if(NOT WITH_OPENGL AND NOT WITH_METAL_BACKEND AND NOT WITH_HEADLESS) add_definitions(-DWITH_OPENGL) endif() |