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author | Julian Eisel <eiseljulian@gmail.com> | 2017-04-05 02:28:48 +0300 |
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committer | Julian Eisel <eiseljulian@gmail.com> | 2017-04-05 02:33:10 +0300 |
commit | ebe1b4f11f6240811da407bcf5ce8176cb635d26 (patch) | |
tree | 3a8be89fbce587300a32e1f80edd0363a72225a5 /source/blender/gpu/CMakeLists.txt | |
parent | dd4de189dd7e345bbc9a9b14cfe726cedf21d3a2 (diff) |
Fix rotation manipulators not clipping
Added new shader for clipping, also cleaned up rotation manipulator
drawing code a bit.
This code should be replaced by new transform manipulators soon, just
keeping this working in the meanwhile.
Diffstat (limited to 'source/blender/gpu/CMakeLists.txt')
-rw-r--r-- | source/blender/gpu/CMakeLists.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt index 049ee3d3f64..f0ef87c5f28 100644 --- a/source/blender/gpu/CMakeLists.txt +++ b/source/blender/gpu/CMakeLists.txt @@ -148,6 +148,7 @@ data_to_c_simple(shaders/gpu_shader_3D_flat_color_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_3D_smooth_color_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_3D_smooth_color_frag.glsl SRC) data_to_c_simple(shaders/gpu_shader_3D_passthrough_vert.glsl SRC) +data_to_c_simple(shaders/gpu_shader_3D_clipped_uniform_color_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_instance_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_instance_variying_size_variying_color_vert.glsl SRC) |