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authorJacques Lucke <jacques@blender.org>2020-03-02 17:28:47 +0300
committerJacques Lucke <jacques@blender.org>2020-03-02 17:29:09 +0300
commitf48b46860b57b7caf3d804267952cd43ecec089a (patch)
tree711d700d0d5240d499ef055ff168d65de5472af0 /source/blender/gpu/GPU_attr_binding.h
parent360443a48346dc7c22fc6627849515da490b6e7b (diff)
Cleanup: make remaining gpu headers work in C++
Diffstat (limited to 'source/blender/gpu/GPU_attr_binding.h')
-rw-r--r--source/blender/gpu/GPU_attr_binding.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_attr_binding.h b/source/blender/gpu/GPU_attr_binding.h
index 2fa892bf805..8093e02cab6 100644
--- a/source/blender/gpu/GPU_attr_binding.h
+++ b/source/blender/gpu/GPU_attr_binding.h
@@ -28,6 +28,10 @@
#include "GPU_common.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
typedef struct GPUAttrBinding {
/** Store 4 bits for each of the 16 attributes. */
uint64_t loc_bits;
@@ -35,4 +39,8 @@ typedef struct GPUAttrBinding {
uint16_t enabled_bits;
} GPUAttrBinding;
+#ifdef __cplusplus
+}
+#endif
+
#endif /* __GPU_ATTR_BINDING_H__ */