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authorCampbell Barton <ideasman42@gmail.com>2019-01-28 23:46:25 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-01-29 00:32:25 +0300
commit68cab3aff63aea95830aa082a160200768d0e826 (patch)
tree3a042217ce34d84387cdfcca97316597800396db /source/blender/gpu/GPU_attr_binding.h
parenta9c297165878b3c427a20f787cc90a6ada4df253 (diff)
Cleanup: replace attrib w/ attr
Also rename GPUVertexAttribs to GPUVertAttrLayers, avoids confusion with GPUVertAttr which isn't closely related.
Diffstat (limited to 'source/blender/gpu/GPU_attr_binding.h')
-rw-r--r--source/blender/gpu/GPU_attr_binding.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/gpu/GPU_attr_binding.h b/source/blender/gpu/GPU_attr_binding.h
index 186acacb71d..0364e8cf3cf 100644
--- a/source/blender/gpu/GPU_attr_binding.h
+++ b/source/blender/gpu/GPU_attr_binding.h
@@ -35,8 +35,10 @@
#include "GPU_common.h"
typedef struct GPUAttrBinding {
- uint64_t loc_bits; /* store 4 bits for each of the 16 attribs */
- uint16_t enabled_bits; /* 1 bit for each attrib */
+ /** Store 4 bits for each of the 16 attributes. */
+ uint64_t loc_bits;
+ /** 1 bit for each attribute. */
+ uint16_t enabled_bits;
} GPUAttrBinding;
#endif /* __GPU_ATTR_BINDING_H__ */