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authorCampbell Barton <ideasman42@gmail.com>2016-06-08 22:44:25 +0300
committerCampbell Barton <ideasman42@gmail.com>2016-06-08 22:44:25 +0300
commit88ac2d390b98d749f7c330b849b60ba229558ecd (patch)
tree893fc5b5d7ab54c3ea7e4822b6a9768e19149630 /source/blender/gpu/GPU_basic_shader.h
parent50653430745fa0b27d03082bce3b2888be2a5b6a (diff)
Cleanup: GPU arg wrapping
Diffstat (limited to 'source/blender/gpu/GPU_basic_shader.h')
-rw-r--r--source/blender/gpu/GPU_basic_shader.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/gpu/GPU_basic_shader.h b/source/blender/gpu/GPU_basic_shader.h
index 1e2db6acc52..8e38ac8876f 100644
--- a/source/blender/gpu/GPU_basic_shader.h
+++ b/source/blender/gpu/GPU_basic_shader.h
@@ -93,8 +93,9 @@ if (GPU_basic_shader_use_glsl_get()) { \
} ((void)0)
-void GPU_basic_shader_colors(const float diffuse[3], const float specular[3],
- int shininess, float alpha);
+void GPU_basic_shader_colors(
+ const float diffuse[3], const float specular[3],
+ int shininess, float alpha);
/* Fixed Function Lighting */