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author | Campbell Barton <ideasman42@gmail.com> | 2016-06-08 22:44:25 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2016-06-08 22:44:25 +0300 |
commit | 88ac2d390b98d749f7c330b849b60ba229558ecd (patch) | |
tree | 893fc5b5d7ab54c3ea7e4822b6a9768e19149630 /source/blender/gpu/GPU_basic_shader.h | |
parent | 50653430745fa0b27d03082bce3b2888be2a5b6a (diff) |
Cleanup: GPU arg wrapping
Diffstat (limited to 'source/blender/gpu/GPU_basic_shader.h')
-rw-r--r-- | source/blender/gpu/GPU_basic_shader.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/gpu/GPU_basic_shader.h b/source/blender/gpu/GPU_basic_shader.h index 1e2db6acc52..8e38ac8876f 100644 --- a/source/blender/gpu/GPU_basic_shader.h +++ b/source/blender/gpu/GPU_basic_shader.h @@ -93,8 +93,9 @@ if (GPU_basic_shader_use_glsl_get()) { \ } ((void)0) -void GPU_basic_shader_colors(const float diffuse[3], const float specular[3], - int shininess, float alpha); +void GPU_basic_shader_colors( + const float diffuse[3], const float specular[3], + int shininess, float alpha); /* Fixed Function Lighting */ |