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authorDalai Felinto <dfelinto@gmail.com>2017-01-09 19:58:13 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-01-09 19:58:13 +0300
commit5ed5ed59c36695882ea2b6880abd5cd996fe2416 (patch)
tree60f230d54bc85d491bd1b8af6a4cfeb75bb09ff2 /source/blender/gpu/GPU_basic_shader.h
parente42e1769b36fddf9b0c161bcb2f7c7f2aeb613eb (diff)
Fix T49861: Interlace stereo drawing
This does not address stapling shader in 2.8, though the solution can be similar (own shader, not polutting interlace shader). part of T49043 Reviewers: merwin Differential Revision: https://developer.blender.org/D2440
Diffstat (limited to 'source/blender/gpu/GPU_basic_shader.h')
-rw-r--r--source/blender/gpu/GPU_basic_shader.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/source/blender/gpu/GPU_basic_shader.h b/source/blender/gpu/GPU_basic_shader.h
index d9bf3d1ced3..bfdf4ab6bbd 100644
--- a/source/blender/gpu/GPU_basic_shader.h
+++ b/source/blender/gpu/GPU_basic_shader.h
@@ -64,12 +64,6 @@ typedef enum GPUBasicShaderStipple {
GPU_SHADER_STIPPLE_HEXAGON = 3,
GPU_SHADER_STIPPLE_DIAG_STRIPES = 4,
GPU_SHADER_STIPPLE_DIAG_STRIPES_SWAP = 5,
- GPU_SHADER_STIPPLE_S3D_INTERLACE_ROW = 6,
- GPU_SHADER_STIPPLE_S3D_INTERLACE_ROW_SWAP = 7,
- GPU_SHADER_STIPPLE_S3D_INTERLACE_COLUMN = 8,
- GPU_SHADER_STIPPLE_S3D_INTERLACE_COLUMN_SWAP = 9,
- GPU_SHADER_STIPPLE_S3D_INTERLACE_CHECKER = 10,
- GPU_SHADER_STIPPLE_S3D_INTERLACE_CHECKER_SWAP = 11
} GPUBasicShaderStipple;
void GPU_basic_shaders_init(void);