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authorClément Foucault <foucault.clem@gmail.com>2020-08-08 16:24:52 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-08-13 15:20:23 +0300
commit38ef35b1ed1d38ab58c7d7fb121f4f3b33869810 (patch)
tree6b3d8317b9e43a5875eb05cadb79ce2ebae859de /source/blender/gpu/GPU_batch.h
parentcb2565195e72ee4dc5c0b53b7cd5037b2169d55f (diff)
GPUDrawList: GL backend isolation
Diffstat (limited to 'source/blender/gpu/GPU_batch.h')
-rw-r--r--source/blender/gpu/GPU_batch.h13
1 files changed, 0 insertions, 13 deletions
diff --git a/source/blender/gpu/GPU_batch.h b/source/blender/gpu/GPU_batch.h
index 855214c279c..4b79b175fec 100644
--- a/source/blender/gpu/GPU_batch.h
+++ b/source/blender/gpu/GPU_batch.h
@@ -199,19 +199,6 @@ GPUBatch *create_BatchInGeneral(GPUPrimType, VertexBufferStuff, ElementListStuff
#endif /* future plans */
-/**
- * #GPUDrawList is an API to do lots of similar draw-calls very fast using multi-draw-indirect.
- * There is a fallback if the feature is not supported.
- */
-typedef struct GPUDrawList GPUDrawList;
-
-GPUDrawList *GPU_draw_list_create(int length);
-void GPU_draw_list_discard(GPUDrawList *list);
-void GPU_draw_list_init(GPUDrawList *list, GPUBatch *batch);
-void GPU_draw_list_command_add(
- GPUDrawList *list, int v_first, int v_count, int i_first, int i_count);
-void GPU_draw_list_submit(GPUDrawList *list);
-
void gpu_batch_init(void);
void gpu_batch_exit(void);