diff options
author | Jacques Lucke <jacques@blender.org> | 2020-08-07 10:50:34 +0300 |
---|---|---|
committer | Jacques Lucke <jacques@blender.org> | 2020-08-07 10:50:34 +0300 |
commit | 91694b9b58ab953f3b313be9389cc1303e472fc2 (patch) | |
tree | ae4608d519dd0a46801532630c25298bea619d7b /source/blender/gpu/GPU_batch.h | |
parent | 58909abc685bf9ba33e8ed041ef7ff02f170bcdc (diff) |
Code Style: use "#pragma once" in source directory
This replaces header include guards with `#pragma once`.
A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`),
because they are used in other places.
This patch has been generated by P1561 followed by `make format`.
Differential Revision: https://developer.blender.org/D8466
Diffstat (limited to 'source/blender/gpu/GPU_batch.h')
-rw-r--r-- | source/blender/gpu/GPU_batch.h | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/source/blender/gpu/GPU_batch.h b/source/blender/gpu/GPU_batch.h index 5f55b512695..ca6aaa90ddc 100644 --- a/source/blender/gpu/GPU_batch.h +++ b/source/blender/gpu/GPU_batch.h @@ -24,8 +24,7 @@ * Contains VAOs + VBOs + Shader representing a drawable entity. */ -#ifndef __GPU_BATCH_H__ -#define __GPU_BATCH_H__ +#pragma once #include "GPU_element.h" #include "GPU_shader.h" @@ -248,5 +247,3 @@ void gpu_batch_exit(void); #ifdef __cplusplus } #endif - -#endif /* __GPU_BATCH_H__ */ |