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author | Clément Foucault <foucault.clem@gmail.com> | 2019-09-14 00:02:45 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2019-09-14 00:03:10 +0300 |
commit | fd5c1972cd5c8a826c0d40effb0e2d367389666a (patch) | |
tree | 6a093944267ff888e9fb4323bac22d52468ab7ec /source/blender/gpu/GPU_batch.h | |
parent | c80564ef9f557fadd235b87533b24d126e2138c9 (diff) |
Revert "DRW: Refactor to support draw call batching"
This reverts commit ce34a6b0d727bbde6ae373afa8ec6c42bc8980ce.
Diffstat (limited to 'source/blender/gpu/GPU_batch.h')
-rw-r--r-- | source/blender/gpu/GPU_batch.h | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/source/blender/gpu/GPU_batch.h b/source/blender/gpu/GPU_batch.h index 7d8c3347eb4..175033f70d9 100644 --- a/source/blender/gpu/GPU_batch.h +++ b/source/blender/gpu/GPU_batch.h @@ -193,17 +193,6 @@ GPUBatch *create_BatchInGeneral(GPUPrimType, VertexBufferStuff, ElementListStuff #endif /* future plans */ -/* GPUDrawList is an API to do lots of similar drawcalls very fast using multidrawindirect. - * There is a fallback if the feature is not supported. */ -typedef struct GPUDrawList GPUDrawList; - -GPUDrawList *GPU_draw_list_create(int length); -void GPU_draw_list_discard(GPUDrawList *list); -void GPU_draw_list_init(GPUDrawList *list, GPUBatch *batch); -void GPU_draw_list_command_add( - GPUDrawList *list, int v_first, int v_count, int i_first, int i_count); -void GPU_draw_list_submit(GPUDrawList *list); - void gpu_batch_init(void); void gpu_batch_exit(void); |