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author | Clément Foucault <foucault.clem@gmail.com> | 2020-08-09 02:49:06 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-08-13 15:20:23 +0300 |
commit | de4eb115ac218dc053ef2f61b890a9b935ebf508 (patch) | |
tree | dce0786bf622333ada433b3b3e1439ea97f1c765 /source/blender/gpu/GPU_batch.h | |
parent | b0f30bd684645cb989b6744b04f70bccec7d360b (diff) |
Cleanup: GPUBatch: Remove GL functions from uniform assignment
Diffstat (limited to 'source/blender/gpu/GPU_batch.h')
-rw-r--r-- | source/blender/gpu/GPU_batch.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_batch.h b/source/blender/gpu/GPU_batch.h index d37fc923a67..e95b26adbca 100644 --- a/source/blender/gpu/GPU_batch.h +++ b/source/blender/gpu/GPU_batch.h @@ -135,7 +135,6 @@ void GPU_batch_program_set_builtin_with_config(GPUBatch *batch, eGPUBuiltinShader shader_id, eGPUShaderConfig sh_cfg); -void GPU_batch_uniform_1ui(GPUBatch *, const char *name, uint value); void GPU_batch_uniform_1i(GPUBatch *, const char *name, int value); void GPU_batch_uniform_1b(GPUBatch *, const char *name, bool value); void GPU_batch_uniform_1f(GPUBatch *, const char *name, float value); |