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authorClément Foucault <foucault.clem@gmail.com>2018-12-17 13:37:27 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-12-17 19:05:57 +0300
commit7ac49a07c60111fe75805a5eb72824ab7d0bc777 (patch)
tree719fac8f3a2453d23d198a151e99a4e105d616e1 /source/blender/gpu/GPU_batch.h
parent9bb70e59b89423070c065f6b120b563bad47113b (diff)
Mesh Batch Cache: Port Texture paint batches to new batch request
Diffstat (limited to 'source/blender/gpu/GPU_batch.h')
-rw-r--r--source/blender/gpu/GPU_batch.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_batch.h b/source/blender/gpu/GPU_batch.h
index d47df08afb6..c77f0707ee5 100644
--- a/source/blender/gpu/GPU_batch.h
+++ b/source/blender/gpu/GPU_batch.h
@@ -197,6 +197,13 @@ void gpu_batch_exit(void);
} \
} while (0)
+#define GPU_BATCH_CLEAR_SAFE(batch) do { \
+ if (batch != NULL) { \
+ GPU_batch_clear(batch); \
+ memset(batch, 0, sizeof(*(batch))); \
+ } \
+} while (0)
+
#define GPU_BATCH_DISCARD_ARRAY_SAFE(_batch_array, _len) do { \
if (_batch_array != NULL) { \
BLI_assert(_len > 0); \