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authorClément Foucault <foucault.clem@gmail.com>2019-05-13 18:27:35 +0300
committerClément Foucault <foucault.clem@gmail.com>2019-05-14 11:57:03 +0300
commit20d9cd3a1fbd763dbe002e9baf2e3ba7fbb66f2f (patch)
tree4a3e4e7c8bfbd8d65a92f55cac82420b411fa95a /source/blender/gpu/GPU_batch.h
parente5349f14eb17689316ab5a85a7d4ffbb740ec93c (diff)
GPU: Add GPU_vertbuf_discard and GPU_BATCH_UNUSED
GPU_vertbuf_discard to clear buffer containers in place. GPU_BATCH_UNUSED to tag batch that are cleared and not immediatly usable.
Diffstat (limited to 'source/blender/gpu/GPU_batch.h')
-rw-r--r--source/blender/gpu/GPU_batch.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_batch.h b/source/blender/gpu/GPU_batch.h
index 856148563f2..783bfb0b1f0 100644
--- a/source/blender/gpu/GPU_batch.h
+++ b/source/blender/gpu/GPU_batch.h
@@ -33,6 +33,7 @@
#include "GPU_shader.h"
typedef enum {
+ GPU_BATCH_UNUSED,
GPU_BATCH_READY_TO_FORMAT,
GPU_BATCH_READY_TO_BUILD,
GPU_BATCH_BUILDING,