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author | luzpaz <luzpaz> | 2021-02-06 06:07:03 +0300 |
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committer | Harley Acheson <harley.acheson@gmail.com> | 2021-02-06 06:08:14 +0300 |
commit | a4a9d14ba71100259f19bd62e8c2f27cd8b7862f (patch) | |
tree | 0e6cf7dad2599966d1fd4dd25889c850a5c26fb0 /source/blender/gpu/GPU_batch.h | |
parent | 3560f5c1e64e89d345fb2640bb502a433348e4b7 (diff) |
UI: Fix Typos in Comments and Docs
Approximately 91 spelling corrections, almost all in comments.
Differential Revision: https://developer.blender.org/D10288
Reviewed by Harley Acheson
Diffstat (limited to 'source/blender/gpu/GPU_batch.h')
-rw-r--r-- | source/blender/gpu/GPU_batch.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_batch.h b/source/blender/gpu/GPU_batch.h index be418c15060..018e192bf37 100644 --- a/source/blender/gpu/GPU_batch.h +++ b/source/blender/gpu/GPU_batch.h @@ -128,7 +128,7 @@ void GPU_batch_program_set_builtin_with_config(GPUBatch *batch, eGPUShaderConfig sh_cfg); /* Will only work after setting the batch program. */ -/* TODO(fclem): Theses needs to be replaced by GPU_shader_uniform_* with explicit shader. */ +/* TODO(fclem): These need to be replaced by GPU_shader_uniform_* with explicit shader. */ #define GPU_batch_uniform_1i(batch, name, x) GPU_shader_uniform_1i((batch)->shader, name, x); #define GPU_batch_uniform_1b(batch, name, x) GPU_shader_uniform_1b((batch)->shader, name, x); #define GPU_batch_uniform_1f(batch, name, x) GPU_shader_uniform_1f((batch)->shader, name, x); |