Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2019-01-23 06:15:43 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-01-23 06:16:03 +0300
commit2e4f1b592f7d1b63ec012528997fab64f16c0416 (patch)
treee53da8d758e3f3454afd27064d2382260653e210 /source/blender/gpu/GPU_batch.h
parent14d947dcadea7c9debe6c8a078a571eba6cb828c (diff)
Cleanup: use eGPU prefix for GPU enum types
Diffstat (limited to 'source/blender/gpu/GPU_batch.h')
-rw-r--r--source/blender/gpu/GPU_batch.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_batch.h b/source/blender/gpu/GPU_batch.h
index f4911d15e56..0ef7e57a026 100644
--- a/source/blender/gpu/GPU_batch.h
+++ b/source/blender/gpu/GPU_batch.h
@@ -123,7 +123,7 @@ int GPU_batch_vertbuf_add_ex(GPUBatch *, GPUVertBuf *, bool own_vbo);
void GPU_batch_program_set_no_use(GPUBatch *, uint32_t program, const GPUShaderInterface *);
void GPU_batch_program_set(GPUBatch *, uint32_t program, const GPUShaderInterface *);
-void GPU_batch_program_set_builtin(GPUBatch *batch, GPUBuiltinShader shader_id);
+void GPU_batch_program_set_builtin(GPUBatch *batch, eGPUBuiltinShader shader_id);
/* Entire batch draws with one shader program, but can be redrawn later with another program. */
/* Vertex shader's inputs must be compatible with the batch's vertex format. */