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authorDalai Felinto <dfelinto@gmail.com>2017-08-16 13:14:31 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-08-16 13:14:31 +0300
commit6bca0dcf7bd6c071f0b03234ac448d5e8e15fdc5 (patch)
tree0bddf7e0450c8dd599e7f0e2b3fc45367aeab809 /source/blender/gpu/GPU_batch.h
parent2b95617b152abab5ada310baca3e839df0546e07 (diff)
Fix T52415: Copy/Pasting a mesh immediately crashes blender
Since the paste object is pasted in the active collection, and not on its original one, we need to flush/calculate the new collection base settings (visibility, selectability, ...). DEG_id_tag_update() for the scene now. Though it may be better to tag only the object specific IDs in the future.
Diffstat (limited to 'source/blender/gpu/GPU_batch.h')
0 files changed, 0 insertions, 0 deletions