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authorClément Foucault <foucault.clem@gmail.com>2018-04-05 16:36:38 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-04-05 17:08:46 +0300
commitcadef79a52cbe3d70488ef5fd70c805a872b17f9 (patch)
treec934d71c425a3e9c669841f38253ce221b8f92c8 /source/blender/gpu/GPU_batch.h
parentd48597eb5422b33d5edc80f3b6d8d927f2f40444 (diff)
GPUBatch: Change preset managment system.
Now use a list of preset batches with a function to add new ones to this list. This removes the need of new functions all over the place to reset/exit.
Diffstat (limited to 'source/blender/gpu/GPU_batch.h')
-rw-r--r--source/blender/gpu/GPU_batch.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_batch.h b/source/blender/gpu/GPU_batch.h
index 52cf37a7457..760faeff7b1 100644
--- a/source/blender/gpu/GPU_batch.h
+++ b/source/blender/gpu/GPU_batch.h
@@ -67,6 +67,7 @@ Gwn_Batch *GPU_batch_preset_sphere(int lod) ATTR_WARN_UNUSED_RESULT;
Gwn_Batch *GPU_batch_preset_sphere_wire(int lod) ATTR_WARN_UNUSED_RESULT;
void gpu_batch_presets_init(void);
+void gpu_batch_presets_register(Gwn_Batch *preset_batch);
void gpu_batch_presets_reset(void);
void gpu_batch_presets_exit(void);