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authorAntony Riakiotakis <kalast@gmail.com>2014-07-21 14:02:05 +0400
committerAntony Riakiotakis <kalast@gmail.com>2014-07-21 14:02:05 +0400
commitf745564e4ee791e4faf804b09ce975b882f4f8d9 (patch)
tree90ebbe363ccd925cedc652c9bb018ce552b5a2ab /source/blender/gpu/GPU_buffers.h
parent8489b94e07f9e73bd3c9c3e4f6a91f1f0a259827 (diff)
GSOC 2013 paint
Yep, at last it's here! There are a few minor issues remaining but development can go on in master after discussion at blender institute. For full list of features see: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/Painting Thanks to Sergey and Campbell for the extensive review and to the countless artists that have given their input and reported issues during development.
Diffstat (limited to 'source/blender/gpu/GPU_buffers.h')
-rw-r--r--source/blender/gpu/GPU_buffers.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_buffers.h b/source/blender/gpu/GPU_buffers.h
index 096b2080b2b..461995e37b5 100644
--- a/source/blender/gpu/GPU_buffers.h
+++ b/source/blender/gpu/GPU_buffers.h
@@ -139,6 +139,7 @@ void GPU_drawobject_free(struct DerivedMesh *dm);
void GPU_vertex_setup(struct DerivedMesh *dm);
void GPU_normal_setup(struct DerivedMesh *dm);
void GPU_uv_setup(struct DerivedMesh *dm);
+void GPU_texpaint_uv_setup(struct DerivedMesh *dm);
/* colType is the cddata MCol type to use! */
void GPU_color_setup(struct DerivedMesh *dm, int colType);
void GPU_edge_setup(struct DerivedMesh *dm); /* does not mix with other data */