diff options
author | Antony Riakiotakis <kalast@gmail.com> | 2014-07-21 14:02:05 +0400 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2014-07-21 14:02:05 +0400 |
commit | f745564e4ee791e4faf804b09ce975b882f4f8d9 (patch) | |
tree | 90ebbe363ccd925cedc652c9bb018ce552b5a2ab /source/blender/gpu/GPU_buffers.h | |
parent | 8489b94e07f9e73bd3c9c3e4f6a91f1f0a259827 (diff) |
GSOC 2013 paint
Yep, at last it's here!
There are a few minor issues remaining but development can go on in
master after discussion at blender institute.
For full list of features see:
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/Painting
Thanks to Sergey and Campbell for the extensive review and to the
countless artists that have given their input and reported issues during
development.
Diffstat (limited to 'source/blender/gpu/GPU_buffers.h')
-rw-r--r-- | source/blender/gpu/GPU_buffers.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_buffers.h b/source/blender/gpu/GPU_buffers.h index 096b2080b2b..461995e37b5 100644 --- a/source/blender/gpu/GPU_buffers.h +++ b/source/blender/gpu/GPU_buffers.h @@ -139,6 +139,7 @@ void GPU_drawobject_free(struct DerivedMesh *dm); void GPU_vertex_setup(struct DerivedMesh *dm); void GPU_normal_setup(struct DerivedMesh *dm); void GPU_uv_setup(struct DerivedMesh *dm); +void GPU_texpaint_uv_setup(struct DerivedMesh *dm); /* colType is the cddata MCol type to use! */ void GPU_color_setup(struct DerivedMesh *dm, int colType); void GPU_edge_setup(struct DerivedMesh *dm); /* does not mix with other data */ |