diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-11 23:09:01 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-11 23:09:01 +0400 |
commit | c21c58f44c16b3d503d81577c1943f1f4b47b675 (patch) | |
tree | 1cb0bc60de38cd96f67f196e9c71f096b9c2c691 /source/blender/gpu/GPU_buffers.h | |
parent | 65895a2a383738d6edf0d82b428483065d672305 (diff) |
style cleanup, also remove unused externs.
Diffstat (limited to 'source/blender/gpu/GPU_buffers.h')
-rw-r--r-- | source/blender/gpu/GPU_buffers.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/gpu/GPU_buffers.h b/source/blender/gpu/GPU_buffers.h index 09314351078..33055b5efd5 100644 --- a/source/blender/gpu/GPU_buffers.h +++ b/source/blender/gpu/GPU_buffers.h @@ -123,16 +123,16 @@ void GPU_global_buffer_pool_free(void); GPUBuffer *GPU_buffer_alloc(int size); void GPU_buffer_free(GPUBuffer *buffer); -GPUDrawObject *GPU_drawobject_new( struct DerivedMesh *dm ); -void GPU_drawobject_free( struct DerivedMesh *dm ); +GPUDrawObject *GPU_drawobject_new(struct DerivedMesh *dm ); +void GPU_drawobject_free(struct DerivedMesh *dm ); /* called before drawing */ -void GPU_vertex_setup( struct DerivedMesh *dm ); -void GPU_normal_setup( struct DerivedMesh *dm ); -void GPU_uv_setup( struct DerivedMesh *dm ); -void GPU_color_setup( struct DerivedMesh *dm ); -void GPU_edge_setup( struct DerivedMesh *dm ); /* does not mix with other data */ -void GPU_uvedge_setup( struct DerivedMesh *dm ); +void GPU_vertex_setup(struct DerivedMesh *dm ); +void GPU_normal_setup(struct DerivedMesh *dm ); +void GPU_uv_setup(struct DerivedMesh *dm ); +void GPU_color_setup(struct DerivedMesh *dm ); +void GPU_edge_setup(struct DerivedMesh *dm ); /* does not mix with other data */ +void GPU_uvedge_setup(struct DerivedMesh *dm ); int GPU_attrib_element_size( GPUAttrib data[], int numdata ); void GPU_interleaved_attrib_setup( GPUBuffer *buffer, GPUAttrib data[], int numdata ); @@ -142,7 +142,7 @@ void *GPU_buffer_lock_stream( GPUBuffer *buffer ); void GPU_buffer_unlock( GPUBuffer *buffer ); /* upload three unsigned chars, representing RGB colors, for each vertex. Resets dm->drawObject->colType to -1 */ -void GPU_color3_upload( struct DerivedMesh *dm, unsigned char *data ); +void GPU_color3_upload(struct DerivedMesh *dm, unsigned char *data ); /* switch color rendering on=1/off=0 */ void GPU_color_switch( int mode ); @@ -153,7 +153,7 @@ void GPU_buffer_draw_elements( GPUBuffer *elements, unsigned int mode, int start void GPU_buffer_unbind(void); /* used to check whether to use the old (without buffers) code */ -int GPU_buffer_legacy( struct DerivedMesh *dm ); +int GPU_buffer_legacy(struct DerivedMesh *dm ); /* Buffers for non-DerivedMesh drawing */ typedef struct GPU_Buffers GPU_Buffers; |