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author | Nicholas Bishop <nicholasbishop@gmail.com> | 2012-03-06 01:27:28 +0400 |
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committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2012-03-06 01:27:28 +0400 |
commit | e2003f9a6c0ad1f2b03821f2c8aaa91565c51c40 (patch) | |
tree | e08672eb63a8e31d977b79a88f8d6d48624533ab /source/blender/gpu/GPU_buffers.h | |
parent | bd83487dab6e4be5facf9fefb476a4273c64e1df (diff) |
Code cleanup: remove unused drawFacesColored from DerivedMesh.
This function pointer isn't called anymore, so removing it and the
cddm/ccgdm/gpu code associated with it.
Diffstat (limited to 'source/blender/gpu/GPU_buffers.h')
-rw-r--r-- | source/blender/gpu/GPU_buffers.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/gpu/GPU_buffers.h b/source/blender/gpu/GPU_buffers.h index b3a317364a9..b89219c2d56 100644 --- a/source/blender/gpu/GPU_buffers.h +++ b/source/blender/gpu/GPU_buffers.h @@ -142,8 +142,6 @@ void GPU_buffer_unlock( GPUBuffer *buffer ); /* upload three unsigned chars, representing RGB colors, for each vertex. Resets dm->drawObject->colType to -1 */ void GPU_color3_upload( struct DerivedMesh *dm, unsigned char *data ); -/* upload four unsigned chars, representing RGBA colors, for each vertex. Resets dm->drawObject->colType to -1 */ -void GPU_color4_upload( struct DerivedMesh *dm, unsigned char *data ); /* switch color rendering on=1/off=0 */ void GPU_color_switch( int mode ); |