Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorClément Foucault <foucault.clem@gmail.com>2018-08-24 17:46:42 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-08-24 17:46:59 +0300
commit0ba3a1a6863a4b5960933df7d5a12d158da5d0d0 (patch)
tree63658c12166b668d2de3d58882ea0dd8e07c4e96 /source/blender/gpu/GPU_buffers.h
parentc899f21800533f0d188c505e3909a3e1f2a0c7f2 (diff)
Sculpt: Optimize Mask Overlay drawing
* Remove support for diffuse color in the pbvh buffers. * Upload raw data to GPU. * Only draw nodes that have mask data when drawing the overlay. This should fix T56466
Diffstat (limited to 'source/blender/gpu/GPU_buffers.h')
-rw-r--r--source/blender/gpu/GPU_buffers.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/source/blender/gpu/GPU_buffers.h b/source/blender/gpu/GPU_buffers.h
index 77801256463..e60b5d60c30 100644
--- a/source/blender/gpu/GPU_buffers.h
+++ b/source/blender/gpu/GPU_buffers.h
@@ -66,7 +66,6 @@ GPU_PBVH_Buffers *GPU_pbvh_bmesh_buffers_build(bool smooth_shading);
/* update */
enum {
- GPU_PBVH_BUFFERS_SHOW_DIFFUSE_COLOR = (1 << 0),
GPU_PBVH_BUFFERS_SHOW_MASK = (1 << 1),
};
@@ -93,12 +92,11 @@ void GPU_pbvh_grid_buffers_update(
/* draw */
struct GPUBatch *GPU_pbvh_buffers_batch_get(GPU_PBVH_Buffers *buffers, bool fast);
+bool GPU_pbvh_buffers_has_mask(GPU_PBVH_Buffers *buffers);
+
/* debug PBVH draw */
void GPU_pbvh_BB_draw(float min[3], float max[3], bool leaf, unsigned int pos);
-bool GPU_pbvh_buffers_diffuse_changed(GPU_PBVH_Buffers *buffers, struct GSet *bm_faces, bool show_diffuse_color);
-bool GPU_pbvh_buffers_mask_changed(GPU_PBVH_Buffers *buffers, bool show_mask);
-
void GPU_pbvh_buffers_free(GPU_PBVH_Buffers *buffers);
void GPU_pbvh_multires_buffers_free(struct GridCommonGPUBuffer **grid_common_gpu_buffer);