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author | Campbell Barton <ideasman42@gmail.com> | 2016-07-06 09:33:47 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2016-07-06 09:43:29 +0300 |
commit | 674756bfcecef5ca644978f4e208674f9cd3a6b6 (patch) | |
tree | b851ed2e32234339a2753e18bfe75e9d7f4b9f34 /source/blender/gpu/GPU_buffers.h | |
parent | 8f1b8611f53d2f8e78f065413f0ac7c3a3534893 (diff) |
Dyntopo: optimize edge collapsing
Checking if faces exist was a bottleneck,
use a simpler version of this function for triangles.
Gives approx 1.6x overall speedup (when many edges are being collapsed).
Diffstat (limited to 'source/blender/gpu/GPU_buffers.h')
0 files changed, 0 insertions, 0 deletions