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authorJoseph Eagar <joeedh@gmail.com>2022-09-12 20:33:47 +0300
committerJoseph Eagar <joeedh@gmail.com>2022-09-12 20:33:47 +0300
commit3d3c34f345c766daabb56a453f8c8ef7bead801b (patch)
treedd24f2835013be985347467b380e26efa2e2ccb2 /source/blender/gpu/GPU_buffers.h
parent9951464571480b0ea5b246b67eb0612a5f87cff1 (diff)
Sculpt: Fix T101008: Missing CD_MDISPS layer
sculpt_update_object now auto-creates a CD_MDISPS layer if missing. Note that it is possible for the depsgraph to provide a multires ccg context without a CD_MDISPS. This causes a PBVH_GRIDS pbvh to be built instead of falling back to PBVH_FACES, which is why this bug happens (of course falling back to PBVH_FACES would still be a bug).
Diffstat (limited to 'source/blender/gpu/GPU_buffers.h')
0 files changed, 0 insertions, 0 deletions